Software Engineer, AR – Level 4

Jobtailor

Los Angeles (CA)

On-site

USD 90,000 - 120,000

Full time

14 days+

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Job summary

Snap Inc. in Santa Monica is seeking a 3D Rendering Engineer to enhance the Augmented Reality team. The ideal candidate will implement engines, collaborate on advanced algorithms, and optimize for mobile GPUs, driving innovations in AR rendering technology.

Candidates should have a strong foundation in 3D mathematics, C++, and experience in rendering pipelines. This role demands creativity and independence to contribute to high-impact AR projects.

Qualifications

  • 2+ years of software development experience or equivalent advanced degrees.
  • Proven industry experience in C++ development.
  • Knowledge of rendering pipelines is necessary.

Responsibilities

  • Implement engine and rendering features for AR.
  • Collaborate with engineers to incorporate algorithms.
  • Optimize rendering algorithms for wearable devices.

Skills

3D math skills
C++ coding skills
Communication skills
Independent work

Education

BS in Computer Science or equivalent experience

Tools

OpenGL
Vulkan
DirectX

Job description

We’re looking for a 3D Rendering Engineer to join our Augmented Reality team in Santa Monica!

What you’ll do:
  • Implement the engine and rendering features used across Lenses, Games, Spectacles.
  • Collaborate with rendering and core engineers to incorporate new algorithms into the Lens engine.
  • Work on the 3D engine and advanced algorithms utilizing the cutting‑edge capabilities of modern mobile GPUs.
  • Research advanced rendering effects to adopt for mobile GPUs and perform as efficiently as possible.
  • Work on optimization of rendering algorithms for wearable AR devices to achieve best performance leveraging your deep knowledge of rendering techniques, GPU hardware and profilers.
  • Make an impact on the future of AR rendering technology – the sky’s the limit.
Knowledge, Skills & Abilities:
  • Strong 3D math and trigonometry skills.
  • Strong computer science fundamentals and C++ coding skills.
  • Proven knowledge of software and hardware rendering pipeline (Mobile, Console or PC).
  • Excellent verbal and written communication skills, with high attention to detail.
  • Ability to prioritize tasks and work independently.
Minimum Qualifications:
  • BS in a technical field such as computer science or equivalent years of experience.
  • 2+ years of post‑Bachelor’s software development experience; or Master’s degree in a technical field + 1+ year of post‑grad software development experience; or PhD in a relevant technical field.
  • Industry C++ development experience.
Preferred Qualifications:
  • Experience with OpenGL, Metal, Vulkan, or DirectX APIs.
  • Experience with GLSL, MSL, HLSL, Compute shaders.
  • Experience in optimization for mobile/console GPUs.
  • Experience in creating rendering engines.
  • Experience in creating unique/custom graphics algorithms and techniques.
  • Experience with PBR.
  • Personal 3D rendering related projects.
Equal Opportunity Employer

Snap Inc. is an equal opportunity employer and is committed to providing employment opportunities regardless of race, religious creed, color, national origin, ancestry, physical disability, mental disability, medical condition, genetic information, marital status, sex, gender, gender identity, gender expression, pregnancy, childbirth and breastfeeding, age, sexual orientation, military or veteran status, or any other protected classification, in accordance with applicable federal, state, and local laws. EOE, including disability/vets.

We are an Equal Opportunity Employer and will consider qualified applicants with criminal histories in a manner consistent with applicable law (by example, the requirements of the San Francisco Fair Chance Ordinance and the Los Angeles Fair Chance Initiative for Hiring, where applicable).

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