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Mach9 is building an in-browser 3D engine to render tens of millions of points for LiDAR data, enabling CAD-grade tools and workflows in a browser environment. This role contributes to a production renderer capable of handling large, real-world datasets with focus on performance, correctness, and reliability.
You will work on 3D math, rendering internals, and geometry problems, with opportunities to explore WebGL and browser graphics technologies while shaping tools used by surveyors and
At Mach9, Digital Surveyor turns massive LiDAR datasets into precise CAD deliverables, automating work that currently takes surveyors and engineers weeks. Making that possible in a browser requires a 3D engine that can render tens of millions of points while supporting CAD-grade picking, clipping, snapping, and measurement. You'll work directly on that engine and the tools built on it. This role is ideal for an early-career engineer with a strong foundation in 3D math who wants to work on a real production renderer, not a demo. You'll do well here if you enjoy digging into difficult technical problems and building software that stays fast and reliable on large, messy real-world datasets. When the right approach isn't obvious, you'll research how others have solved similar problems, test your assumptions, and choose a practical solution. Our engineers are trusted to own their work and drive meaningful outcomes.
Mach9 is transforming civil infrastructure design with AI-powered geospatial tools. Our platform accelerates the creation of engineering deliverables from raw data, cutting manual drafting time by 96×. Trusted by global leaders in engineering and construction, we're backed by Y Combinator, Quiet Capital, and top founders and executives from Cruise, Autodesk, Adobe, and DoorDash. We believe the needs of a startup benefit from an in-person culture. The team works out of our office in SoMa, with the flexibility to work from home when needed.