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Sandvik is seeking a Software Engineer to design, develop, and maintain features across the 3DCS platform. You will work as an independent contributor across multiple modules, delivering high-quality, performant code in C++.
You will translate requirements, participate in architecture discussions, mentor juniors, review code, and ensure robust testing and documentation as part of a cross-functional team.
The Software Engineer designs, develops, and maintains functionality within the 3DCS software platform. The role delivers new features, enhancements, and corrective maintenance to a high standard of quality, performance, usability, and maintainability, while protecting the integrity of a long-lived code base and the intellectual property it represents. The position works autonomously within an assigned scope and is expected to operate across several modules of the product rather than a single component. Architecturally significant decisions and cross-cutting change are proposed and reviewed with the Software Development Technical Lead and the Principal Software Engineer, who own the platform architecture. The role is a full individual contributor position with no line management or budget responsibility. 3DCS is a dimensional variation analysis platform. The role therefore combines software engineering with an applied engineering domain – geometric dimensioning and tolerancing, tolerance analysis, and variation simulation. Depth in that domain is not required on arrival and is built on the job through structured mentoring, but a demonstrated capacity to learn an unfamiliar technical domain to a working level is essential.
The role carries no line authority. It contributes through technical credibility, reliable delivery, and knowledge sharing within the development team. The role also works with external partners, including OEM and technology partners, and collaborates with globally distributed teams.
Essential Master’s degree in Computer Science, Software or Mechanical Engineering, Mathematics, Physics, or a related field; a Bachelor’s degree with equivalent demonstrated experience will be considered. Minimum three years of professional software development experience in the languages used by commercial software products. Strong object-oriented design ability and working proficiency in a compiled language, with proficiency in C++ or a demonstrated ability to reach it. Mastery of software development methods and tooling, including version control, continuous integration, defect tracking and automated testing. Mastery of the software development lifecycle. Ability to work in several components of a long-lived commercial code base, and to acquire working knowledge of its base structure. Evidence of having learned an unfamiliar technical domain to a working level. Advanced understanding of the business environment and of how the company operates.
Advantageous Dimensional engineering: GD&T to ASME Y14.5 or ISO GPS, tolerance analysis, variation simulation. Applied mathematics and numerical methods: computational geometry, linear algebra, statistics and Monte Carlo methods, numerical solvers. CAD or geometry kernel integration. Multi-threaded and cross-platform development. Practical knowledge of manufacturing and assembly processes. Experience of performance-critical numerical code. Developed on the job. Applied working knowledge of dimensional variation analysis, sufficient to implement, test and support features in the engine and its modules, is developed within the first six to twelve months through structured mentoring by the Software Development Technical Lead and the Principal Software Engineer.