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Software Development Engineer -Systems

Apple Inc.

Cupertino (CA)

On-site

USD 146,000 - 215,000

Full time

14 days ago

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Job summary

A leading tech company seeks a software engineer in Cupertino, California. Ideal candidates will have a strong background in C/C++ programming, asynchronous software development, and embedded system design. This role involves collaboration across teams to enhance software applications for iOS and macOS platforms. Attractive compensation and benefits are offered including stock options and comprehensive health coverage.

Benefits

Comprehensive medical and dental coverage
Retirement benefits
Employee stock purchase plan
Tuition reimbursement for formal education
Discounted products and free services

Qualifications

  • Bachelor’s degree or foreign equivalent in Computer Science or related field.
  • Experience with C/C++ in multi-language code-bases.
  • Experience working with asynchronous and multithreaded programming.

Responsibilities

  • Debug problems in a highly concurrent environment.
  • Design and implement new routing and session management features.
  • Communicate with other engineering teams for cross-functional solutions.

Skills

C/C++ Programming
Asynchronous Programming
Multithreaded Programming
Debugging with GDB/LLDB
Unix/Linux OS
Source Control (Git)
Unit Testing
Integration Testing

Education

Bachelor’s degree in Computer Science, Computer Engineering or related field

Tools

GDB/LLDB
Git

Job description

Cupertino, California, United States Software and Services

Description

APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Understand of asynchronous and multithreaded programming and experience designing and building complex architectural platforms. Debug problems in a highly concurrent environment. Design and analyze logging in support of diagnosing hard to reproduce and/or customer reported issues. Work with designers to recommend behavioral policies based on hardware and software capabilities and limitations. Work with quality engineers to develop test plans for new features. Track record of designing and building architectural platforms that hold up over time to the addition of new features and hardware platforms. Analyze and find solutions for software bugs. Design and implement new routing and session management features including how to handle interruptions and other asynchronous events for iOS, macOS, and other products. Communicate with other engineering teams within Apple to facilitate cross-functional software and hardware solutions. Assist with the development and reviewing bug status using custom or commercial bug and work tracking systems. Design and implement new features on embedded platforms. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $146,307 - $214,500/yr and your base pay will depend on your skills, qualifications, experience, and location.PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Minimum Qualifications
  • Bachelor’s degree or foreign equivalent in Computer Science, Computer Engineering or related field.
  • Education and/or experience must include each of the following skills:
  • Applying programming skills with C/C++ or Objective-C to work on multi-language code-bases with memory management.
  • Working with asynchronous / multithreaded programming, and using multi-threaded programming
  • Using Unix/Linux or other Unix-like operating system to build user experiences
  • Using debugging embedded software with GDB/LLDB and debuggers to fix software bugs
  • Using Git or similar source control to manage software development.
  • Using Unit and integration testing and C or Objective-C to write unit tests to verify software and run them in an automated environment.
  • Utilize triaging skills to look at logs and root-cause software issues.
Preferred Qualifications
  • N/A

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

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