Software Design Engineer/Game Developer 4

By Light Professional IT Services

Orlando (FL)

On-site

USD 90,000 - 120,000

Full time

14 days+

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Benefits offered by this job

Medical, Dental & Vision Coverage
Wellness Program
401(k) Matching
Disability (Short Term & Long Term)
Employee Assistance Program
Life Insurance
Education & Training
Generous Leave Policy

Job summary

By Light Professional IT Services is seeking a software engineer specializing in C++ and Unreal Engine 4/5 to develop cutting-edge training simulations for the DoD. This role involves enhancing real-time simulation environments and requires 8+ years of relevant experience, a technical degree, and U.S. citizenship with a secret security clearance. Benefits include comprehensive health coverage, 401(k) matching, and generous leave policies.

Qualifications

  • 8+ years of professional software engineering experience in real-time 3D, simulation, or games.
  • 3+ years of hands‑on development with Unreal Engine 4/5.
  • Experience with performance profiling, memory optimization, and multi-threaded game/sim engine code.

Responsibilities

  • Architect and develop UE5-based real-time simulation environments.
  • Design and implement custom UE5 engine plugins and modules.
  • Profile, debug, and optimize render performance.

Skills

C++
Unreal Engine 4/5
Object Oriented Design
Performance Profiling
GPU/CPU Optimization
Multi-threaded programming

Education

Bachelor’s degree in technical discipline

Tools

Git
Docker
Kubernetes
Python

Job description

Company Overview

By Light Professional IT Services LLC readies warfighters and federal agencies with technology and systems engineered to connect, protect, and prepare individuals and teams for whatever comes next. Headquartered in McLean, VA, By Light supports defense, civilian, and commercial IT customers worldwide.

About CESI

Cole Engineering Services (CESI), a By Light company, is recognized as a premier provider of modeling and simulation (M&S) training solutions to the Federal Government and industry. Since 2004, CESI has been at the forefront of developing, maintaining, and integrating simulation-based training, serious gaming, technical services, training and other support in live, virtual, constructive, and gaming (LVCG) domains. CESI also designs, builds and runs infrastructure, platforms, applications and processes that enable cyber training for the integrated multi-domain force. Our vision is to become a worldwide full spectrum LVCG and cyber training/analysis developer, integrator and services provider.

Job Overview

Develop new functionality, diagnose and fix software defects for distributed simulations, game-based training systems and applications. Applications are implemented in C++ with Unreal Engine 5 and are deployed to Windows and Linux environments.

Responsibilities
  • Architect and develop UE5-based real-time simulation environments for DoD training and analysis programs.
  • Design and implement custom UE5 engine plugins, modules, and rendering extensions using C++ and OOD principles.
  • Profile, debug, and optimize render performance including GPU/CPU bottleneck resolution and memory management.
  • Support customer-directed research and development activities.
  • Support for integration and test activities.
  • Investigate and fix defects in a UE5 project.
  • On-site development.
  • Object Oriented design background
  • Advanced Knowledge of C++
  • Extensive Unreal Engine development experience
  • Experience with performance profiling, memory optimization, and multi-threaded game/sim engine code
  • Proficient in writing and extending custom UE5 Plugins and subsystems
  • Ability to test, diagnose problems, and implement fixes
  • Experience with GIT source control tools
  • Bachelor’s degree in a technical discipline such as electrical engineering, computer science, information technology, systems or software engineering from an accredited college or university. Experience may be considered in lieu of degree
  • 8+ years of professional software engineering experience in real-time 3D, simulation, or games
  • 3+ years of hands‑on development with Unreal Engine 4/5 in a professional or DoD program context
  • First or third person game development
  • Networking, VMs, Kubernetes, Docker, Python scripting
  • Experience with Image Generators or Terrain Generation tools
  • DoD simulation-based application development
  • Experience integrating with CIGI-compliant host applications
  • Familiarity with GIS concepts, including WGS84, coordinate systems, and industry‑standard formats
  • Experience with Cesium for Unreal
  • Familiarity with HLSL for custom rendering pipeline work
Qualifications

Applicants must meet all technical qualifications listed above and will be required to hold U. S. Citizenship status and a secret security clearance with the ability to pass a CI polygraph if requested by the customer. Security Clearance requirements will be specified in the Government's Task Order.

Additional Information

This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. The above is intended to describe the general contents of and requirements for the performance of this job.

Benefits
  • Medical, Dental & Visio
  • Coverage
  • Wellness Program
  • 401(k) Matching
  • Disability (Short Term & Long Term)
  • Employee Assistance Program
  • Life Insurance
  • Education & Training
  • Generous Leave Policy (11 Federal Holidays, PTO, Military Leave, Bereavement and Jury Duty)
Equal Opportunity Employer

Cole Engineering Services, Inc. is an equal opportunity employer. We consider qualified applicants without regard to race, color, creed, religion, national origin, sex, sexual orientation, gender identity and expression, political affiliation, age, marital status, disability, genetic information, veteran status, membership in an employee organization, or any other basis prohibited by federal, state, or local laws.

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