Simulation Engineer Intern: Build Vehicle Sim in C++ SF/MB

Aurora

San Francisco (CA)

On-site

USD 72,000 - 80,000

Full time

42 hours ago
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Job summary

Aurora is seeking Summer 2027 Simulation Engineering Interns to join our core simulation efforts for the Aurora Driver. You will build or extend simulation, rendering, or physics-modeling components and work in C++ (with Python tooling) on performance-sensitive code.

Ideal candidates are pursuing a Bachelor's or Master's in CS/CG/Physics, have built a simulator or renderer, and can verify models with data. This is an on-site internship in Mountain View or San Francisco with pay of $52–$58/hour.

Qualifications

  • Pursuing a Bachelor's or Master's in Computer Science, Computer Graphics, Physics, or related field.
  • Has built a simulator, renderer, physics engine, game engine, or robotics simulation.
  • Experience with C++ is required.
  • Depth in at least one relevant specialization (rendering/ray tracing, GPU programming, lidar/radar, vehicle dynamics, etc.).
  • Has verified a simulation or model's correctness systematically.

Responsibilities

  • Build or extend simulation, rendering, or physics-modeling components used to validate the Aurora Driver.
  • Work in C++ (with Python for tooling) on performance-sensitive simulation code.
  • Reason about 3D math and geometry (sensor sim) or vehicle dynamics and behavior modeling (behavioral sim).
  • Validate simulation output against measured or ground-truth data.
  • Profile and improve performance of simulation pipelines running at scale.

Skills

C++ experience
Simulation experience
3D math
Python tooling

Education

Bachelor's or Master's in CS/CG/Physics

Tools

C++
GPU programming

Job description

Aurora is seeking Summer 2027 Simulation Engineering Interns to join our core simulation efforts for the Aurora Driver. You will build or extend simulation, rendering, or physics-modeling components and work in C++ (with Python tooling) on performance-sensitive code.

Ideal candidates are pursuing a Bachelor's or Master's in CS/CG/Physics, have built a simulator or renderer, and can verify models with data. This is an on-site internship in Mountain View or San Francisco with pay of $52–$58/hour.

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