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Path Robotics is building a robust simulation framework to train perception models with photorealistic sensor data. The Software Simulation Engineer will own rendering and simulation of 2D/3D sensors, enabling scalable synthetic datasets for model training.
Responsibilities include implementing physics-based models, building data pipelines, and collaborating with perception teams. Strong Python and experience with Isaac Sim, Unreal Engine, Blender, or Gazebo are required.
Path Robotics is building a robust simulation framework to train perception models with photorealistic sensor data. The Software Simulation Engineer will own rendering and simulation of 2D/3D sensors, enabling scalable synthetic datasets for model training.
Responsibilities include implementing physics-based models, building data pipelines, and collaborating with perception teams. Strong Python and experience with Isaac Sim, Unreal Engine, Blender, or Gazebo are required.