Senior Undersea Recon Software Engineer — Field Debugger

Anduril Industries, Inc.

Boston, Northern (MA, KY)

Hybrid

USD 191,000 - 253,000

Full time

14 days+
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Benefits offered by this job

Equity grants
Competitive benefits

Job summary

Anduril Industries, Inc. is seeking a Sr. Mission Software Engineer for undersea reconnaissance and strike. You’ll debug field-reported anomalies, identify the responsible subsystem, and reproduce issues using real data and live pipelines, not guesswork.

You’ll write fixes in Rust, C++, Python, or Go with tests and CI. You’ll determine whether problems are bugs, bad configs, or deployment mismatches, and document root causes and fixes to improve subsystems over time. Travel 25%+ is expected.

Qualifications

  • Real experience debugging code you didn't write, under time pressure.
  • Familiar with at least two of Rust, C++, Python, Go to read and fix bugs.
  • Systems-debugging instincts: pull logs and metrics, reconstruct what happened.
  • Experience with observability tooling (Prometheus/Grafana-class metrics, Loki/ELK-class logs).
  • Linux and systems fluency; bonus for declarative OS setups (NixOS).

Responsibilities

  • Take field-reported anomalies and identify the actual subsystem.
  • Reproduce issues with recorded data and visualize results.
  • Use existing metrics/logs to reconstruct system state.
  • Confirm fixes in hardware-in-the-loop where needed before real vehicles.
  • Write fixes in the subsystem language with tests and CI.
  • Determine bug, misconfiguration, or deployment mismatch and fix at the source.
  • Document root cause and fix for long-term reliability.
  • Push back to owning teams when a subsystem change is required.

Skills

Rust
C++
Python
Go
Observability tooling
Linux
Debugging under pressure

Tools

Prometheus
Grafana
ELK
Loki

Job description

Anduril Industries, Inc. is seeking a Sr. Mission Software Engineer for undersea reconnaissance and strike. You’ll debug field-reported anomalies, identify the responsible subsystem, and reproduce issues using real data and live pipelines, not guesswork.

You’ll write fixes in Rust, C++, Python, or Go with tests and CI. You’ll determine whether problems are bugs, bad configs, or deployment mismatches, and document root causes and fixes to improve subsystems over time. Travel 25%+ is expected.

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