Senior Tools Engineer - Real-Time VFX & Pipelines (Equity)

NVIDIA Gruppe

California (MO)

On-site

USD 184,000 - 288,000

Full time

12 days ago
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Benefits offered by this job

Equity
Benefits

Job summary

NVIDIA is seeking an outstanding Senior Tools Engineer to join Lightspeed Studios. You will build production tools across desktop applications, DCCs, and real-time environments, collaborating with artists and engineers to streamline workflows and speed iteration.

Bring 8+ years in tools engineering, strong Python and Qt experience, and a background in real-time production or AAA game development. This role offers equity and comprehensive benefits, with a base salary in the stated range.

Qualifications

  • 8+ years of professional experience in tools engineering, pipeline engineering, technical art engineering, or related software development within games, VFX, animation, or real-time production.
  • BS, MS, or equivalent experience in Computer Science, Engineering, or a related subject area.
  • Strong Python development experience with an understanding of software architecture, debugging, testing, and API design.
  • Strong experience building desktop tools and user interfaces with Qt, PySide, PyQt, or similar frameworks.
  • Experience integrating DCC applications such as Maya, Houdini, Substance, Blender, Photoshop, or similar tools.
  • Experience developing production integrations or tools for real-time engines such as Unreal Engine.
  • Understanding of asset pipelines, source control, validation, metadata, and publishing workflows.
  • Experience working with artists and translating production requirements into effective technical solutions.

Responsibilities

  • Design and develop Python and Qt/PySide tools, desktop applications, and DCC integrations.
  • Work directly with artists, technical artists, and engineers to understand production challenges and turn them into practical software solutions.
  • Improve existing tools and workflows with a focus on usability, reliability, performance, and iteration speed.
  • Develop integrations across DCC applications, production systems, and real-time environments.
  • Explore new approaches to content creation and workflow automation, including agentic AI systems that can assist with repetitive or multi-step production tasks.

Skills

Python development
Software architecture
Debugging
Testing
API design

Education

BS, MS in Computer Science, Engineering, or related field

Tools

Qt/PySide/PyQt
Maya
Houdini
Substance
Blender
Photoshop
Unreal Engine

Job description

NVIDIA is seeking an outstanding Senior Tools Engineer to join Lightspeed Studios. You will build production tools across desktop applications, DCCs, and real-time environments, collaborating with artists and engineers to streamline workflows and speed iteration.

Bring 8+ years in tools engineering, strong Python and Qt experience, and a background in real-time production or AAA game development. This role offers equity and comprehensive benefits, with a base salary in the stated range.

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