Senior Tools Engineer: Real-Time VFX & AI Pipelines (Equity)

NVIDIA

United States

On-site

USD 184,000 - 288,000

Full time

12 days ago
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Benefits offered by this job

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Job summary

NVIDIA is seeking an outstanding Senior Tools Engineer for Lightspeed Studios to build tools, pipelines, and workflows enabling artists and developers to create real-time content with high quality. You will design Python and Qt/PySide tools, integrate with DCCs, and improve tools for usability and speed.

You’ll collaborate with artists and engineers, implement production integrations across desktop apps and real-time environments, and explore AI-assisted workflows to optimize repetitive tasks.

Qualifications

  • 8+ years of professional experience in tools engineering, pipeline engineering, technical art engineering, or related software development within games, VFX, animation, or real-time production.
  • BS, MS, or equivalent experience in Computer Science, Engineering, or a related subject area.
  • Strong Python development experience with an understanding of software architecture, debugging, testing, and API design.
  • Strong experience building desktop tools and user interfaces with Qt, PySide, PyQt, or similar frameworks.
  • Experience integrating DCC applications such as Maya, Houdini, Substance, Blender, Photoshop, or similar tools.
  • Experience developing production integrations or tools for real-time engines such as Unreal Engine.
  • Understanding of asset pipelines, source control, validation, metadata, and publishing workflows.
  • Experience working with artists and translating production requirements into effective technical solutions.

Responsibilities

  • Design and develop Python and Qt/PySide tools, desktop applications, and DCC integrations.
  • Work directly with artists, technical artists, and engineers to understand production challenges and turn them into practical software solutions.
  • Improve existing tools and workflows with a focus on usability, reliability, performance, and iteration speed.
  • Develop integrations across DCC applications, production systems, and real-time environments.
  • Explore new approaches to content creation and workflow automation, including agentic AI systems that can assist with repetitive or multi-step production tasks.

Skills

Python development
Qt/PySide UI
DCC integrations
Unreal Engine tools
Software architecture & testing
Artist collaboration

Education

BS/MS in CS/Engineering

Tools

Maya
Houdini
Substance
Blender
Photoshop

Job description

NVIDIA is seeking an outstanding Senior Tools Engineer for Lightspeed Studios to build tools, pipelines, and workflows enabling artists and developers to create real-time content with high quality. You will design Python and Qt/PySide tools, integrate with DCCs, and improve tools for usability and speed.

You’ll collaborate with artists and engineers, implement production integrations across desktop apps and real-time environments, and explore AI-assisted workflows to optimize repetitive tasks.

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