Senior Technical Artist: Rigging & Skinning, Apex Legends

Respawn Entertainment

Madison (WI)

On-site

USD 130,000 - 190,000

Full time

14 days+
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Job summary

Respawn Entertainment in Madison, Wisconsin, seeks a Senior Technical Artist with deep expertise in character rigging to join a dynamic live-service team. You will collaborate with Animation and Modeling to deliver high-quality rigging, skinning, and tooling that scales with the live environment.

You will drive pipeline improvements, mentor junior artists, and ensure runtime performance meets visual fidelity standards while enabling rapid content updates across seasons.

Qualifications

  • 5 years experience working in proprietary internal game engines and development environments.
  • Strong communication skills.
  • Experience rigging and skinning characters Maya.
  • Experience in writing Artist/Animator facing tools specifically for a large production environment.
  • Proficiency in Python.

Responsibilities

  • Report to the Lead Technical Artist, aligning on priorities, technical direction, and long-term pipeline goals.
  • Collaborate closely with Technical Art, Animation, and Character Art partners to implement solutions that are clean, scalable, and optimized for production.
  • Ensure exceptional quality in character rigging and skinning, upholding high standards for visual fidelity, deformation integrity, and runtime performance.
  • Educate and mentor junior and mid-level Technical Artists by creating clear documentation, sharing best practices, and fostering continued craft development.
  • Identify workflow opportunities and develop high-impact automation and tooling solutions that improve efficiency, consistency, and team output.

Skills

Strong communication skills
Python

Tools

Maya

Job description

Respawn Entertainment in Madison, Wisconsin, seeks a Senior Technical Artist with deep expertise in character rigging to join a dynamic live-service team. You will collaborate with Animation and Modeling to deliver high-quality rigging, skinning, and tooling that scales with the live environment.

You will drive pipeline improvements, mentor junior artists, and ensure runtime performance meets visual fidelity standards while enabling rapid content updates across seasons.

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