Senior Technical Artist — Real-Time Materials Mastery

Epic Games

North Carolina

On-site

USD 90,000 - 120,000

Full time

14 days+

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Benefits offered by this job

Health insurance
401k with company match
Unlimited PTO
Sabbatical after 7 years
Mental health program

Job summary

Epic Games is seeking a Technical Artist with a strong focus on material creation to join the Fortnite team. You’ll build game-ready materials for characters and cosmetics using Unreal Engine, collaborating with artists, engineers and other tech artists to deliver scalable, high-fidelity visuals.

You should have a solid reel demonstrating real-time materials and deep knowledge of PBR workflows. Experience with Substance Designer/Painter and Houdini is preferred.

Qualifications

  • A strong reel or portfolio demonstrating realtime game materials, ideally with character or cosmetic-focused examples.
  • Advanced understanding of PBR workflows, real-time rendering constraints, and material authoring best practices.
  • Proven experience creating complex materials using procedural textures and custom material behaviors.
  • Hands-on experience with Substance Designer and Substance Painter for texture generation and asset authoring.
  • Familiarity with the Unreal Engine 5 art and material pipeline.
  • Experience developing content for multiple platforms.
  • A solid understanding of modeling and texturing fundamentals within a real-time art pipeline, strong collaboration skills, and a desire to own features and initiatives from inception through ship.
  • Bonus: Tools, scripting, or pipeline development experience for Unreal Engine, Substance Designer, and/or Substance Painter.
  • Bonus: Experience in setting up or working with modern character art pipelines, building custom tools, templates, or automation to improve material and texture workflows.
  • Bonus: Familiarity with Blueprints, Python, or similar scripting languages and experience in secondary areas such as modeling, lighting, or VFX.

Responsibilities

  • Create high-quality, game-ready materials for characters and other cosmetics.
  • Build materials that leverage procedural textures and custom material logic to achieve distinctive visual effects.
  • Generate textures and bake data using tools such as Substance Designer, Substance Painter, and Houdini.
  • Develop reusable material frameworks and workflows that enable tech artists and artists of other disciplines to efficiently create unique assets.
  • Collaborate with character artists, tech artists, and engineers to integrate materials with geometry, effects, and Blueprints.
  • Optimize materials and textures to meet performance, memory, and scalability targets across multiple platforms.
  • Contribute to improving Unreal Engine material pipelines and best practices.

Skills

Material authoring
Procedural textures
Unreal Engine
Blueprints
Texture baking
Scripting (Python/Tools)
Cross-functional collaboration
Character art pipelines
Project ownership
Content for multiple platforms

Education

Portfolio demonstrating real-time game materials

Tools

Substance Designer
Substance Painter
Houdini
Unreal Engine 5

Job description

Epic Games is seeking a Technical Artist with a strong focus on material creation to join the Fortnite team. You’ll build game-ready materials for characters and cosmetics using Unreal Engine, collaborating with artists, engineers and other tech artists to deliver scalable, high-fidelity visuals.

You should have a solid reel demonstrating real-time materials and deep knowledge of PBR workflows. Experience with Substance Designer/Painter and Houdini is preferred.

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