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People Can Fly seeks a senior Technical Animation specialist to join our US studio. You will establish and maintain production pipelines, create advanced Maya rigging/skin for characters, creatures, and props, and implement cloth, physics, and hair setups while developing retargeting tools.
You should have 5+ years in Technical Animation with at least two shipped titles, expert Maya rigging/skin, strong Python and Houdini knowledge, and excellent communication and problem-solving skills.
Qualifications:
People Can Fly is a leading independent AAA game development studio founded in 2002, known for shooters like Painkiller, Bulletstorm, and Outriders. With hundreds of employees across offices in Poland, the UK, Ireland, the US, and Canada, plus remote staff worldwide, our culture is creative, passionate, and collaborative.