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NVIDIA AI is seeking a seasoned graphics software engineer in Seattle to diagnose GPU/CPU bottlenecks in Vulkan and Proton titles, and to drive driver improvements for power-efficient, industry-leading graphics solutions.
You will collaborate with cross-functional teams, apply your expertise in C/C++, graphics fundamentals, and computer architecture to optimize performance across platforms and contribute to the NVIDIA graphics driver ecosystem.
Diagnose GPU and CPU performance bottlenecks in Vulkan and Proton titles to improve performance and power efficiency. Implement driver improvements and collaborate with cross-functional teams to develop industry-leading graphics drivers.
Requirements: Requires a B.S. in Computer Science or Engineering with 5+ years of experience in graphics software or system programming. Must be proficient in C/C++ and have a strong understanding of graphics fundamentals and computer architecture.
Key Skills: Vulkan, C++, C, GPU Performance Tuning, Computer Architecture, Operating Systems, Assembly Code, OpenGL, DirectX, System Programming, 3D Graphics, Device Drivers, Proton, Debugging, Optimization, Kernel Development
Benefits: