Senior Staff Designer, AI-Driven 3D Tools for Creators

Adobe

San Francisco, Seattle, New York (CA, WA, NY)

On-site

USD 180,000 - 260,000

Full time

14 days+

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Job summary

Adobe Design seeks a Senior Staff Designer to craft AI-native tools and workflows that use spatial structure and procedural control to guide generation in predictable, repeatable ways. The role sits at the intersection of generative models, 3D systems, and creator-facing tools, requiring collaboration across design, product, and engineering.

This hands-on senior IC role delivers shipped workflows that creators can trust and use deliberately, spanning early exploration to production-ready

Qualifications

  • 8+ years of experience in product, systems, or interaction design.
  • Experience designing complex creative tools or multi-step workflows.
  • Familiarity with generative AI systems or AI-assisted creative products.
  • Strong systems thinking and modular design across contexts.
  • Comfort working closely with engineering on technically complex problems.
  • Ability to navigate ambiguity while staying grounded in execution.
  • Clear communication across disciplines.
  • Experience prototyping AI-native workflows or interaction models.

Responsibilities

  • Design precision controls that meaningfully influence generative behavior.
  • Leverage 3D scenes, structure, materials, cameras, and spatial relationships as inputs to AI systems.
  • Develop workflows that support iteration, correction, and refinement of generative outputs.
  • Translate emerging model capabilities into creator-facing interactions that feel clear and usable.
  • Work horizontally across product orgs to integrate AI capabilities consistently across products.
  • Pressure-test ideas through working, code-based prototypes to ensure they hold up in real creative workflows.

Skills

Systems thinking
Creative tools design
Cross-functional teamwork
Prototyping AI workflows

Tools

3D tools

Job description

Adobe Design seeks a Senior Staff Designer to craft AI-native tools and workflows that use spatial structure and procedural control to guide generation in predictable, repeatable ways. The role sits at the intersection of generative models, 3D systems, and creator-facing tools, requiring collaboration across design, product, and engineering.

This hands-on senior IC role delivers shipped workflows that creators can trust and use deliberately, spanning early exploration to production-ready

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