A leading video game company based in San Mateo, California, seeks a skilled Software Engineer for their Platform Audio team. The role focuses on the development of cutting-edge audio technology for PlayStation products, including algorithm design in spatial audio and psychoacoustics. Candidates should have over 5 years of digital signal processing experience and be proficient in C/C++ and Python. This position offers an inclusive work environment and a competitive benefits package.
Qualifications
5 years or more of digital signal processing experience.
Proficient in C/C++ and Python.
Experience as a technical contributor to a project involving spatial audio.
Responsibilities
Drive algorithm development in spatial audio and psychoacoustics.
Develop requirements based on research or user input.
Collaborate internationally on PlayStation's Tempest 3D Audio technology.
Skills
Digital signal processing
C/C++
Python
Spatial audio experience
Acoustic and psychoacoustic principles
Tools
Git
Reaper
VST Development
Job description
A leading video game company based in San Mateo, California, seeks a skilled Software Engineer for their Platform Audio team. The role focuses on the development of cutting-edge audio technology for PlayStation products, including algorithm design in spatial audio and psychoacoustics. Candidates should have over 5 years of digital signal processing experience and be proficient in C/C++ and Python. This position offers an inclusive work environment and a competitive benefits package.