Senior Spatial Audio Engineer (C/C++, DSP)

Sony Playstation

San Mateo (CA)

Hybrid

USD 193,300 - 289,900

Full time

14 days+

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Benefits offered by this job

Medical, dental, vision benefits
401(k) matching
Paid time off
Employee discounts for Sony products
Wellness program

Job summary

A leading video game company based in San Mateo, California, seeks a skilled Software Engineer for their Platform Audio team. The role focuses on the development of cutting-edge audio technology for PlayStation products, including algorithm design in spatial audio and psychoacoustics. Candidates should have over 5 years of digital signal processing experience and be proficient in C/C++ and Python. This position offers an inclusive work environment and a competitive benefits package.

Qualifications

  • 5 years or more of digital signal processing experience.
  • Proficient in C/C++ and Python.
  • Experience as a technical contributor to a project involving spatial audio.

Responsibilities

  • Drive algorithm development in spatial audio and psychoacoustics.
  • Develop requirements based on research or user input.
  • Collaborate internationally on PlayStation's Tempest 3D Audio technology.

Skills

Digital signal processing
C/C++
Python
Spatial audio experience
Acoustic and psychoacoustic principles

Tools

Git
Reaper
VST Development

Job description

A leading video game company based in San Mateo, California, seeks a skilled Software Engineer for their Platform Audio team. The role focuses on the development of cutting-edge audio technology for PlayStation products, including algorithm design in spatial audio and psychoacoustics. Candidates should have over 5 years of digital signal processing experience and be proficient in C/C++ and Python. This position offers an inclusive work environment and a competitive benefits package.
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