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NVIDIA is seeking a Senior Software Engineer – Streaming in Santa Clara, CA, to drive ultra low-latency streaming technology across Windows, Linux, and embedded platforms. You will design, optimize, and debug C++ software for high-performance media pipelines, leveraging WebRTC, GStreamer, and RTP/RTCP.
You will work on cross-platform streaming components, define KPIs for network and user experience, and collaborate with teams across NVIDIA’s media and automotive ecosystems.
NVIDIA's GeForce Now, the next-generation gaming service powered by NVIDIA GPUs in the cloud, transforms a Mac, any PC, or just a mobile device into a high-performance gaming rig. GeForce NOW automatically keeps games up-to-date, and users around the globe can instantly stream the latest games in high-definition resolution at the lowest latency for the smoothest gameplay. Just click and play! Visit us at https://www.nvidia.com/en-us/geforce-now. In addition to gaming, the state-of-the-art low-latency streaming technology has expanded to a new range of applications, including augmented and virtual reality, artificial intelligence, and robotics. We are now looking for a Senior Software Engineer – Streaming with strong C++ skills and a deep interest in streaming technologies to join a team of highly skilled and motivated software engineers who help build the next generation of applications with media and data streaming capabilities. Now, are you passionate about driving this technology to its edge? Do you understand various streaming protocols? Can you solve complicated problems and propose innovative solutions? Then, we are keen to hear from you. If you're a creative engineer who enjoys autonomy and shares our passion for technology, we want to hear from you.
Master's degree in Computer Science, Electrical Engineering, or equivalent experience. 8+ years of proven experience in C++ software development, optimization, and debugging. Strong understanding of operating systems, multithreading, memory management, networking, and systems programming. Ability to debug complex issues across software, OS, media pipelines, platform, and hardware boundaries. Strong analytical and problem-solving skills, with a self-motivated approach. In-depth knowledge of WebRTC architecture, peer connection lifecycle, ICE handshake, and real-time protocols (SRTP, DTLS-SRTP, SCTP).
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5. You will also be eligible for equity and benefits. Applications for this job will be accepted at least until August 31, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
NVIDIA pioneered accelerated computing. Today, our AI infrastructure powers global intelligence, transforming every industry. Learn more about NVIDIA.