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Disney Entertainment & ESPN Technology
Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally.
Disney Entertainment & ESPN Technology
Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally.
The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company’s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.
A few reasons why we think you’d love working for Disney Entertainment & ESPN Technology:
- Building the future of Disney’s media business: DE&E Technologists are designing and building the infrastructure that will power Disney’s media, advertising, and distribution businesses for years to come.
- Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.
- Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.
Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity.
Job Summary
We’re seeking a Senior Software Engineer who will be an outstanding addition to our Native Client Platform team. The right person for this role is highly motivated, collaborative, and technical, with the ability to coordinate across teams and empower both themselves and others in striving for and achieving excellence. Everything we do directly affects millions of global consumers, their experience with our service, and impacts our business.
Responsibilities And Duties Of The Role
The Disney eXperience Composer is a bespoke solution for serving interactive experiences to users by allowing Designers to specify designs and behaviors for ingestion into a system where they are served using a custom protocol called Disney Markup Language to a Renderer embedded in the application.
The DXC team is responsible for authoring and maintaining the Renderer component of the solution. The successful candidate will:
- Participate in the specification and design of Disney Markup Language (DML) in collaboration with other engineers.
- Design, implement, and test features that expand the capabilities of the Renderer based on the DML specification.
- Support the integration of your platform’s Renderer component with Client engineers across Disney’s streaming brands.
Basic Qualifications
- 5+ years of experience in front-end application development with proficiency in writing optimized Rust and Javascript/Typescript solutions with a low memory footprint.
- Leadership, the ability to identify problems and drive towards solutions, and an eagerness to learn and teach new technologies & solve novel problems.
- Experience building consumer-facing interactive experiences.
- A deep understanding of computer science fundamentals (data structures, algorithms, etc.).
- A deep understanding of architectures and coding techniques associated with the Rust and Javascript/Typescript programming languages.
- Experience developing sophisticated user interfaces.
Preferred Qualifications
- Experience building consumer-facing interactive experiences, ideally in a video playback context.
- Experience tackling the challenges of developing renderer technologies.
- Experience with our common development tools such as: GitHub, Confluence, JIRA, MS Teams.
- Experience building applications backed by web-services is a plus.
- Launched or worked on an international product.
- Strong experience with Scrum methodology.
Required Education
Bachelor’s degree or higher in Computer Science or a related technical field or equivalent job experience.
#DisneyTECH
The hiring range for this position in Los Angeles is $138,900 to $186,200 per year, in San Francisco is $152,100 to $203,900 per year, and in New York/Seattle is $145,400 to $195,000 and in Seattle per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
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