Senior Software Engineer, Augmented Reality

Furtherium

United States

Remote

USD 120,000 - 160,000

Full time

14 days+

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Benefits offered by this job

Worldwide remote work
Flexible Scrum process

Job summary

Furtherium is seeking a passionate XR Software Engineer to build AR/VR experiences across new hardware and software platforms using Unity and native code. You’ll integrate external SDKs, optimize performance, and collaborate with engineering and QA to deliver developer-friendly tools.

You’ll write high-quality C++ and C# code, adapt to new technologies, and contribute to cross-platform development while applying your strong 3D math intuition to real-time graphics challenges.

Qualifications

  • A computer science degree or equivalent experience.
  • Advanced C/C++ skills and experience with C#.
  • Ability to adapt quickly to new technologies and tasks.
  • Experience with performance-minded, cross-platform development, and 3D math.

Responsibilities

  • Integrate third-party SDKs for emerging hardware and software platforms.
  • Add AR and VR features to the Unity engine.
  • Collaborate across the XR group to create cohesive, developer-friendly experiences.
  • Write and maintain performance-conscious code in C++ and C#.
  • Add automated tests and work with QA on investigation methods, code quality, and testing practices.
  • Join partner discussions about project plans, progress, and quality updates.

Skills

C/C++ development
C# development
3D mathematics
OpenXR runtime
Cross-platform development

Education

Computer science degree or equivalent experience

Tools

Unity Engine

Job description

Role overview

Build software that brings augmented and virtual reality capabilities to new hardware and software platforms. You’ll integrate external SDKs, develop features in Unity, and work with engineering and quality teams to deliver performant, maintainable experiences for developers.

Responsibilities
  • Integrate third-party SDKs for emerging hardware and software platforms.
  • Add AR and VR technologies and features to the Unity engine.
  • Collaborate across the XR group to create cohesive, developer-friendly experiences.
  • Write and maintain performance-conscious code in C++ and C#.
  • Add automated tests and work with QA on investigation methods, code quality, and testing practices.
  • Join partner discussions about project plans, progress, and quality updates.
Requirements
  • A computer science degree or equivalent experience, along with software development experience.
  • Advanced C/C++ skills and experience developing in C#.
  • Ability to adapt quickly to new technologies and tasks, with an interest in continued learning.
  • Experience with performance-minded and cross-platform development.
  • Understanding of 3D mathematics.
Nice to have
  • Experience with AR/VR runtimes such as OpenXR, Oculus, Windows Mixed Reality, or Magic Leap.
  • Experience with Unity and its tools.
  • A methodical, investigative approach and interest in emerging technologies.
Benefits and work setup
  • Full-time, worldwide remote role using a flexible Scrum approach.
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