Senior Software Engineer

Unity Technologies

United States

Hybrid

USD 90,000 - 130,000

Full time

14 days+
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Job summary

Parsec, a Unity Technologies subsidiary, is seeking engineers to work on ultra-low latency remote desktop tech. You’ll jump into a production C codebase and contribute across UI, encoding/decoding, networking, and input on multiple platforms—Windows and macOS.

You’ll help push cutting-edge gaming tech, from video rendering to UDP protocols, while staying focused on low latency solutions. You’ll listen to customer feedback, interpret community needs, and find opportunities to delight users, all

Qualifications

  • Hands-on in production C codebase.
  • Experience with macOS app development and shipping native macOS apps.
  • Experience with Windows desktop application development.
  • Desire to learn, improve a product, and make customers happy.
  • Experience collaborating with a globally distributed team.

Responsibilities

  • Collaborate with UI, encoding/decoding, networking, input across multiple platforms.
  • Contribute as a first-day contributor to a large C codebase.
  • Help build cutting-edge gaming tech from video rendering to UDP protocols.
  • Investigate and implement low-latency solutions for product challenges.
  • Incorporate customer feedback to delight users and guide feature direction.

Skills

C programming
macOS development
Windows desktop apps
customer focus
distributed teams

Job description

The opportunity

Parsec creates ultra-low latency, high-performance remote desktop technology that empowers creative professionals to work from anywhere, businesses to embrace flexible workplaces, and individuals to play together from anywhere. We’re growing so that we can help leaders in gaming, entertainment, engineering, and architecture build the things we love, whether they’re in the office or working from home. Parsec is a wholly-owned subsidiary of Unity.

What you’ll be doing
  • Work with UI, encoding/decoding, networking, input, and much more across multiple platforms
  • Jump into a C codebase on day one and confidently deploy code to more than 5 million people
  • Be fascinated with building cutting edge technology in gaming from video rendering to UDP protocols
  • Be obsessed with finding the right, low latency solution to the challenges we face
  • Listen to customer feedback, interpret the needs of the broader community, and find opportunities to delight our customers
What we’re looking for
  • Hands-on experience working in a production C codebase.
  • Familiarity with macOS app development (e.g., IOKit, CoreGraphics, window/input management) and shipping native apps on macOS.
  • Familiarity with Windows desktop application development.
  • A deep desire to learn, improve a product, and make customers happy.
  • Experience working with a globally distributed team.
You might also have (optional)
  • Familiarity with Linux/Ubuntu app development
  • Familiarity with Windows & Mac Driver development
  • It’s definitely a bonus if you’ve worked in the video game industry or your WASD keys are worn out from playing too many games on your computer.
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