Senior Software Engineer

Light and Wonder International, Inc.

Raleigh (NC)

On-site

USD 100,000 - 130,000

Full time

3 days ago
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Job summary

Light & Wonder is seeking an experienced software engineer to design, code, integrate, test, and debug slot machine game software in a fast-paced studio environment.

The role emphasizes strong C# or C++ skills, OO design, and collaboration with QA to ensure regulatory compliance. You will mentor junior engineers and contribute to internal tools while embracing AI-assisted workflows with careful verification.

Qualifications

  • 5+ years of professional software development experience.
  • Experience with 2D/3D graphics programming; Unity or Godot preferred.
  • Gaming industry experience preferred but not required.

Responsibilities

  • Design, code, integrate, test, and debug game software for slot machines.
  • Demonstrate understanding of the platform hardware, libraries, and operating system.
  • Provide input on game design and scheduling as it relates to software implementation.
  • Effectively communicate technical requirements to team members.
  • Collaborate with software quality assurance engineers to ensure regulatory compliance and timely product release.
  • Cultivate, maintain, and disseminate internal systems knowledge while providing feedback on platform and tools implementation.
  • Mentor junior engineers in related studios and throughout Game Development.
  • Create or update documentation related to new features, interfaces, and usage.
  • Contribute to in-house development toolset and engineering support.
  • Maintain up-to-date knowledge on new programming methods and technologies.
  • Use Claude Code and Cowork intentionally as part of daily engineering work - coding, debugging, test writing, and documentation.
  • Apply healthy skepticism to AI-generated output: check for invented APIs or methods, subtly incorrect logic, and missed edge cases before work moves to review.
  • Set the standard for how the team verifies AI-assisted work; help others recognize and work around common AI shortcomings rather than taking output at face value.
  • Take a leading role evaluating and adopting agentic coding workflows as they mature, weighing fit against our regulatory constraints.

Skills

C# / C++
OO Design
Debugging
Version control
Windows development
Unity
AI tools usage
Team collaboration

Tools

IDEs/Compilers
Debuggers
Profilers
Version control systems

Job description

Position Summary
Essential Job Functions
  • Design, code, integrate, test, and debug game software for slot machines.
  • Demonstrate a strong understanding of the platform hardware, libraries, and operating system.
  • Provide input on game design and scheduling as it relates to software implementation.
  • Effectively communicate technical requirements to team members.
  • Collaborate with software quality assurance engineers to ensure regulatory compliance and timely product release.
  • Cultivate, maintain, and disseminate internal systems knowledge while providing feedback on platform and tools implementation.
  • Mentor junior engineers in related studios and throughout Game Development.
  • Create or update documentation related to new features, interfaces, and usage.
  • Contribute to in-house development toolset and engineering support.
  • Maintain up-to-date knowledge on new programming methods and technologies.
  • Use Claude Code and Cowork intentionally as part of daily engineering work - coding, debugging, test writing, and documentation.
  • Apply healthy skepticism to AI-generated output: check for invented APIs or methods, subtly incorrect logic, and missed edge cases before work moves to review.
  • Set the standard for how the team verifies AI-assisted work; help others recognize and work around common AI shortcomings rather than taking output at face value.
  • Take a leading role evaluating and adopting agentic coding workflows as they mature, weighing fit against our regulatory constraints.
Qualifications
Training and/or Experience
  • 5+ years of professional experience in a software development team
  • 2D and 3D graphics programming experience (Unity or Godot experience is preferred)
  • Gaming industry experience is preferred, but not required
Knowledge, Skills and Abilities
  • Proficient in C# or C++ with a strong understanding of object-oriented design concepts
  • High degree of comfort with software development tools such as IDEs/compilers, debuggers, profilers, and version control systems
  • Familiarity with working in a Windows programming environment, including Unity and Visual Studio
  • Enjoy working in a creative environment
  • Strong multi-tasking skills
  • Excellent written and verbal communication skills
  • Ability to work well with others in a team environment
  • Practical, daily experience with AI coding assistants, with the judgment to catch common failure modes - confident-but-wrong answers, hallucinated functions, outdated patterns - and work around them.
  • Track record of using AI tools to take on higher-complexity work while maintaining rigorous verification habits; able to coach others on catching AI mistakes early.

#LI-AM1

Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.

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