Get more replies from employers
Send a job-specific resume in minutes.
NVIDIA in Santa Clara, CA is seeking a senior compiler engineer to design and implement Rust-to-GPU compiler pipelines, turning Rust into CUDA PTX and machine code. You will build IRs, backends, and optimizers, and work with MLIR, PTX, and LLVM to optimize GPU workloads.
You will advance safe parallel abstractions across the GPU boundary, expose device-side primitives, and contribute to reusable building blocks for future accelerators.
NVIDIA in Santa Clara, CA is seeking a senior compiler engineer to design and implement Rust-to-GPU compiler pipelines, turning Rust into CUDA PTX and machine code. You will build IRs, backends, and optimizers, and work with MLIR, PTX, and LLVM to optimize GPU workloads.
You will advance safe parallel abstractions across the GPU boundary, expose device-side primitives, and contribute to reusable building blocks for future accelerators.