Senior Real-Time Perception Engineer - Industrial AI

Cognistic

Kentucky

On-site

USD 110,000 - 180,000

Full time

2 days ago
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Job summary

Cognistic is seeking a Senior Perception Engineer to design and deploy real-time perception systems for industrial and autonomous applications. You will work on 2D/3D perception, sensor fusion, and deep learning integration, delivering production-ready C++ software with GPU acceleration on NVIDIA platforms.

The role requires hands-on experience with vision algorithms, SLAM-era techniques, and deployment workflows using TensorRT and ONNX.

Qualifications

  • Bachelor's or Master's degree in Computer Science, Computer Engineering, Robotics, Electrical Engineering, AI, or a related field.
  • Strong professional experience in Computer Vision, Robotics, Autonomous Vehicles, ADAS, or similar perception systems.
  • Strong knowledge of modern computer vision, 3D perception, and deep learning.
  • Hands-on experience with Object Detection, Semantic Segmentation and Instance Segmentation, Image processing and computer vision.
  • Experience working with 2D cameras and at least one type of 3D sensor such as Stereo/3D cameras, LiDAR or Depth cameras.
  • Strong programming skills in C++.
  • Good knowledge of Python for development, experimentation, and model evaluation.
  • Strong understanding of software optimization and real-time system performance.
  • Experience deploying and optimizing deep learning models using TensorRT.
  • Experience with ONNX model conversion and deployment workflows.
  • Experience with GStreamer and developing real-time video processing pipelines.
  • Experience with NVIDIA DeepStream SDK and GPU-accelerated video analytics.
  • Experience developing or deploying applications on NVIDIA Jetson platforms or NVIDIA GPUs.
  • Good understanding of Linux development environments.
  • Experience with Git and modern software development practices.
  • Strong debugging, analytical, and problem-solving skills.

Responsibilities

  • Design, develop, and maintain real-time perception components for industrial and robotics systems.
  • Develop and integrate object detection, semantic/instance segmentation, tracking, and other vision-based perception algorithms.
  • Work with sensors including 2D RGB, Stereo 3D cameras and LiDAR.
  • Process and analyze 2D image data and 3D point cloud/depth data.
  • Develop and optimize algorithms for 3D point cloud processing: filtering, segmentation, clustering, obstacle detection, geometric analysis.
  • Integrate deep learning models into production C++ perception pipelines.
  • Optimize perception models for real-time inference on NVIDIA Jetson and GPUs.
  • Convert, deploy, and optimize neural networks using ONNX and TensorRT.
  • Develop and maintain real-time camera and video processing pipelines using GStreamer and DeepStream.
  • Profile and optimize CPU/GPU performance, memory usage, latency, and throughput.
  • Develop and maintain robust, production-quality C++ software for embedded systems.
  • Integrate cameras and sensors into real-time processing pipelines.
  • Debug and troubleshoot perception, sensor, hardware, and performance issues on deployed systems.
  • Participate in system testing, field testing, calibration, validation, and deployment.
  • Contribute to perception architecture and technical design decisions.

Skills

Computer Vision
Robotics
Autonomous Vehicles
ADAS
Real-time systems
Deep learning deployment
C++ programming
Python programming
Linux development
Git version control

Education

Bachelor's or Master's degree in CS/CE/Robotics/EE/AI

Tools

GStreamer
NVIDIA DeepStream SDK
TensorRT
ONNX
Jetson platform
NVIDIA GPUs
Git
Linux

Job description

Cognistic is seeking a Senior Perception Engineer to design and deploy real-time perception systems for industrial and autonomous applications. You will work on 2D/3D perception, sensor fusion, and deep learning integration, delivering production-ready C++ software with GPU acceleration on NVIDIA platforms.

The role requires hands-on experience with vision algorithms, SLAM-era techniques, and deployment workflows using TensorRT and ONNX.

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