Senior Real-Time AV Mapping Engineer

NVIDIA Corporation

Santa Clara (CA)

On-site

USD 152,000 - 288,000

Full time

3 days ago
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Job summary

NVIDIA Corporation in Santa Clara, CA is seeking an experienced software engineer to build online mapping software for autonomous driving stacks. You will write production C++ for real-time embedded systems, optimize CUDA and CPU code, and contribute to architecture that runs across NVIDIA DRIVE Orin and Thor with ASIL-B/D compliance.

You will collaborate with algorithm teams, design robust interfaces, and ensure high test coverage, performance, and safety across L2++, L3, and L4 programs in

Qualifications

  • BS or MS in Computer Science, Electrical Engineering, or a related field, or equivalent experience.
  • 5+ years of validated experience building robust, production-quality software.
  • 3+ years of professional C++ development experience, including modern C++ and memory management, concurrency, and performance.
  • Experience designing software architecture and APIs for large, long-lived codebases.
  • A quality-first mentality: comfortable with static analysis, unit testing, and high-coverage test strategies.
  • Solid understanding of algorithms and data structures, and the ability to work with algorithm developers.
  • Strong communication and analytical skills, and the ability to work across multiple teams.
  • Autonomous and responsible, demonstrating outstanding teamwork while enjoying solving hard problems.

Responsibilities

  • Build and own core online mapping software operating in the car, from architecture through implementation to deployment.
  • Write production C++ for real-time embedded systems, with a focus on correctness, determinism, and maintainability.
  • Build software architecture and frameworks that promote code reuse, clean interfaces, and long-term maintainability across vehicle programs.
  • Improve performance of C++ and CUDA code running on NVIDIA DRIVE Orin and Thor, employing profilers to detect and address bottlenecks and to meet real-time budgets.
  • Use GPU parallelism (CUDA) to make compute-heavy mapping components fast and efficient.
  • Implement and incorporate algorithmic solutions from the mapping team into the core of NVIDIA’s AV stack, collaborating with algorithm engineers to understand and improve them.
  • Develop according to automotive safety standards (ASIL-B/D).
  • Employ thorough static analysis and adhere to coding guidelines committed to safety.
  • Reach 100% line and branch coverage through detailed unit and integration tests.
  • Handle real-time system signals from vehicles operating around the world, building software that is robust to varied conditions and failure modes.
  • Collaborate with perception, localization, planning, and infrastructure groups to incorporate online mapping into the complete AV stack across L2++, L3, and L4 programs.

Skills

C++ development
Real-time embedded
Software architecture
Performance optimization
Unit testing

Education

BS/MS in CS/EE

Tools

CUDA

Job description

NVIDIA Corporation in Santa Clara, CA is seeking an experienced software engineer to build online mapping software for autonomous driving stacks. You will write production C++ for real-time embedded systems, optimize CUDA and CPU code, and contribute to architecture that runs across NVIDIA DRIVE Orin and Thor with ASIL-B/D compliance.

You will collaborate with algorithm teams, design robust interfaces, and ensure high test coverage, performance, and safety across L2++, L3, and L4 programs in

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