Senior QA Engineer - VR/Unity Runtime (Remote UK)

Zohorecruit

United States

Remote

USD 53,000 - 73,000

Full time

32 hours ago
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Job summary

Our client is seeking a QA Engineer to test the builds of a large UGC VR application, ensuring weekly releases stay stable across Quest, mobile, and PC via cloud streaming. The role focuses on quality ownership for Unity-based runtime (Horizon Unity Runtime) with KTLO-style changes and tight release continuity.

You will work with runtime engineers and release ship captains, running tests on nightly, stable, and RC builds, verifying fixes, and catching regressions before they reach users.

Qualifications

  • 5+ years QA experience in games/VR or large-scale apps or equivalent.
  • Android device testing with sideloading and logs via adb/logcat.
  • Proven experience running regression and release tests on a fixed schedule.
  • Experience writing and maintaining test plans and test cases.
  • Experience reproducing crashes and memory issues from telemetry or user reports.
  • Strong bug reporting with concise steps, severity and evidence.

Responsibilities

  • Run smoke and regression tests on nightly, stable and release-candidate builds.
  • Verify launch-blocking fixes on per-fix clones and on the release branch.
  • Test current top-traffic worlds and core flows (travel, avatars, voice, multiplayer).
  • Reproduce crashes, hangs, ANRs, memory issues; file actionable bugs with repro steps and logs.
  • Test cloud-streamed builds on mobile and PC alongside native Quest builds; flag surface issues.
  • Create and maintain test plans, test cases and release checklists; keep current as worlds change.
  • Triage incoming bug reports: confirm, deduplicate, assess severity and route to on-call rotations.
  • Identify repetitive manual checks that could be automated and contribute to coverage.

Skills

QA experience
Regression testing
Bug reporting
Test planning
Test cases
Independent work
Unity logs
Performance profiling
Test automation
Live Ops
Release processes

Tools

ADB
logcat
Unity Profiler

Job description

Our client is seeking a QA Engineer to test the builds of a large UGC VR application, ensuring weekly releases stay stable across Quest, mobile, and PC via cloud streaming. The role focuses on quality ownership for Unity-based runtime (Horizon Unity Runtime) with KTLO-style changes and tight release continuity.

You will work with runtime engineers and release ship captains, running tests on nightly, stable, and RC builds, verifying fixes, and catching regressions before they reach users.

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