Senior QA Engineer

CD PROJEKT RED

Boston (MA)

On-site

USD 99,000 - 163,000

Full time

10 hours ago
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Benefits offered by this job

Flexible working hours
Trainings, lectures, and courses
Welcome pack with goodies
Dog-friendly office
Truly international working env

Job summary

CD PROJEKT RED is seeking a Senior QA Engineer to help build scalable automation for multiple Unreal Engine projects. You will join the QA Engineering team within Shared Development Services (SDS) and contribute to automation frameworks, testing infrastructure, and cross-project quality practices.

You will collaborate with diverse teams, improve testability, and mentor junior engineers while supporting CI/CD pipelines and shared tooling across platforms.

Qualifications

  • 5+ years in QA engineering, test automation, or software testing.
  • Strong C++ experience within Unreal Engine environments.
  • Experience with automated testing, tooling, and testing infrastructure.
  • Proven ability to design and maintain automated test frameworks.
  • Experience with CI/CD and debugging across complex systems.

Responsibilities

  • Collaborate with engineering and SDS teams to deploy automated testing solutions.
  • Design, develop, and maintain automated test frameworks for Unreal Engine.
  • Support migration and validation of shared automation across projects.
  • Investigate and resolve issues in CI/CD pipelines and test environments.
  • Participate in code reviews and enforce high engineering standards.
  • Improve testability, reliability, and scalability of shared systems.
  • Mentor junior and mid-level QA engineers and share knowledge.

Skills

QA Engineering
Test Automation
Software Testing
Unreal Engine
C++
CI/CD

Tools

Unreal Engine
Docker
AWS
GCP
Python

Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

Join CD PROJEKT RED and help shape the future of QA Engineering across our projects and Shared Development Services initiatives. We’re looking for a Senior QA Engineer to help build and scale technical quality solutions, automation frameworks and testing infrastructure used across multiple Unreal Engine projects.

You will be part of the QA Engineering team within Shared Development Services (SDS) - a shared technical group focused on improving quality, testability and development workflows through automation, reusable tooling and standardized testing platforms.

While the priority for this role will initially be supporting the development of Cyberpunk 2 - the follow-up to Cyberpunk 2077 - this is not a project-dedicated position. Your work will contribute to long-term cross-project QA Engineering solutions and shared technical capabilities used across the studio.

This is an opportunity to join at the early stages of a highly innovative game and play a key role in shaping scalable QA engineering practices from the ground up. You will work closely with development teams to build and maintain automated testing solutions, testing environments and shared technical tooling supporting multiple teams and gameplay systems.

Responsibilities
  • Collaborate with Engineering, Tech Art, Art, QA, DevOps, and central development services teams to support integration and deployment of automated testing solutions, shared tooling, and testing environments across projects.
  • Design, develop, maintain, and extend automated test frameworks and testing infrastructure for Unreal Engine systems and reusable gameplay modules.
  • Support migration, integration, and validation of shared automation solutions between different projects and development environments.
  • Investigate, debug, and resolve technical issues related to automation, integrations, testing environments, CI/CD pipelines, and build infrastructure.
  • Participate in the code review process and contribute to maintaining high engineering standards across QA automation codebases.
  • Work closely with development teams to improve testability, reliability, scalability, and long-term maintainability of shared systems.
  • Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical growth.
  • Proactively monitor and maintain CI/CD pipelines, ensuring rapid identification and resolution of build and test failures.
Qualifications
  • 5+ years of experience in QA Engineering, test automation, or software testing, preferably within the gaming industry.
  • Strong C++ experience, especially within Unreal Engine environments.
  • Strong experience working with automated testing, tooling, and testing infrastructure in Unreal Engine environments.
  • Experience developing and maintaining automated test frameworks and testing solutions.
  • Demonstrated ability to analyze, debug, and troubleshoot complex technical issues across systems, integrations, and development environments.
  • Experience working with CI/CD systems and automation pipelines.
  • Strong communication and collaboration skills, with the ability to work effectively across multiple disciplines and teams.
  • Comfortable owning tasks and asking for input when needed with a strong sense of curiosity toward solving technical challenges.
Preferred Skills
  • Experience shipping an Unreal Engine-based game for Xbox or PlayStation consoles.
  • Experience with containerization and cloud technologies (e.g., Docker, AWS, GCP).
  • Experience with programming and scripting skills using languages such as Python, TypeScript or C#.
  • Experience with performance profiling, debugging or validation tooling within Unreal Engine environments.
  • Experience with asset processing and validation pipelines, digital content authoring tools, or other proprietary game engine tools.
  • Experience supporting shared tooling, reusable systems, or cross-project technical initiatives.

The application window for this position will close by 08/30/2026.

This job is onsite in Boston.

This position is a new role.

As part of our pre-employment process, candidates selected for this position will be required to complete a background check in accordance with applicable laws and regulations.

Health & Well-Being
  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
  • Flexible working hours.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
Life in the Office
  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.
Estimated pay range for this position:

$99,000 - $163,400 USD annually

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

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