Senior Environment Artist

CD Projekt

Boston (MA)

Hybrid

USD 99,000 - 163,400

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

Company-paid medical healthcare
Flexible working hours
26 days of vacation
401K with employer matching
Dog-friendly office
Lifestyle Spending Account (LSA)

Job summary

CD Projekt is looking for a Senior Environment Artist to join their team in Boston. This role involves creating the atmospheric storytelling and visual identity of Cyberpunk 2.

You will collaborate with Art Directors and teammates, design environment art, and develop architectural kits. Candidates should possess strong skills in Unreal Engine and Blender, with at least 6 years of relevant experience. The position offers a hybrid work schedule with comprehensive health benefits.

Qualifications

  • 6+ years of relevant professional experience or equivalent skill demonstrated through previous work.
  • Mastery of Unreal Engine.
  • Excellent sense of composition, scale, proportions, color theory and lighting.
  • Deep, practical understanding of level design principles.
  • Exceptional communication and collaborative skills.

Responsibilities

  • Design and execute environment art from sprawling city districts to high-detail interiors.
  • Maintain artistic consistency and vision for the game.
  • Create best-in-class architectural kits.
  • Partner with Tech Art and Engineering to prototype, document, and establish new pipelines.
  • Collaborate with the Cyberpunk 2 team across disciplines.

Skills

Unreal Engine
DCC skills with Blender and Substance Painter
Composition
Color theory
Lighting
Level design principles
Communication skills

Education

6+ years of relevant experience

Tools

Blender
Substance Painter
Maya
3DS Max

Job description

Job Description

Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of Cyberpunk 2. You will craft the future of atmospheric storytelling and serve as a key architect through world building. We are looking for an experienced artist who thrives on collaboration and teamwork. You will own the skyline to the streets, defining the visual identity of Cyberpunk 2.

Note:

  • This role is responsible for level art and authoring architectural assets like modular building kits. World building locations with these kits and and set-dressing the environment with props authored by our X-Dev team.
  • If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X-Dev team, with whom we collaborate daily.
  • Artists should include a portfolio in their application.

Responsibilities:

  • Design and execute environment art from sprawling city districts to intimate, high-detail interiors.
  • Collaborate with the Art Directors, Art Leads and teammates to maintain artistic consistency and vision for the game while building captivating worlds.
  • Create best-in-class architectural kits that define Cyberpunk art styles.
  • Partner with Tech Art and Engineering to prototype, document, and establish new pipelines that build upon the studio’s robust technical foundations.
  • World-building by drafting large-scale districts to define composition and player flow, embracing iteration as a core tool for quality discovery.
  • Collaborate effectively with the entire Cyberpunk 2 team, across disciplines. Strong communication skills, ownership and team-first attitude are highly valued.
  • Maintain and improve production methods, optimizing pipelines while consistently meeting deadlines.
  • Mentoring and providing feedback to other artists.
Qualifications
  • 6+ years of relevant professional experience (or equivalent skill demonstrated through previous work, portfolio, or comparable experience).
  • Mastery of Unreal Engine.
  • Industry leading DCC skills with Blender and Substance Painter. Maya & 3DS Max are valued however Blender is our primary 3D modeling package.
  • Excellent sense of composition, scale, proportions, color theory and lighting.
  • Strong awareness of the role materials play in constructing the final frame and how materials fit in a project’s context.
  • Deep, practical understanding of level design principles.
  • Exceptional communication and collaborative skills.
  • Passion for games.

Nice to have's: (Please note that these skills are not required to apply for the position)

  • Experience with Google Workplace, Miro, Jira, Confluence, P4V.
  • Experience with photogrammetry & sculpting.
  • Experience with procedural content creation.
Additional Information

The application window for this position will close by 10/30/2026.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

Estimated pay range for this position: $99,000 – $163,400 USD annually

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Senior Environment Artist
Senior Environment Artist

CD PROJEKT RED • Boston (MA)

On-site
USD 89,100 - 147,100
Flexible working hours
Company-paid medical healthcare
Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays
+2
Senior Environment Artist: Craft Photoreal Cyberpunk Worlds
Senior Environment Artist: Craft Photoreal Cyberpunk Worlds

CD PROJEKT RED • Boston (MA)

On-site
USD 89,100 - 147,100
Flexible working hours
Company-paid medical healthcare
Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays
+2
Senior Environment Artist: Build Immersive Cyberpunk Worlds
Senior Environment Artist: Build Immersive Cyberpunk Worlds

CD Projekt • Boston (MA)

Hybrid
USD 99,000 - 164,000
Company-paid medical healthcare
Flexible working hours
26 days of vacation
+3
Senior QA Engineer
Senior QA Engineer

CD Projekt • Boston (MA)

On-site
USD 99,000 - 164,000
Company-paid medical healthcare
Flexible working hours
Paid leave – 26 days of vacation
+1
Senior QA Engineer
Senior QA Engineer

CD PROJEKT RED • Boston (MA)

On-site
USD 99,000 - 163,000
Flexible working hours
Trainings, lectures, and courses
Welcome pack with goodies
+2
Artist: Environment
Artist: Environment

Rockstargames • Andover (MA)

On-site
USD 68,000 - 85,000
Lead Narrative Producer
Lead Narrative Producer

CD PROJEKT RED • Boston (MA)

On-site
USD 143,000 - 219,000
Flexible working hours
Training and development courses
Welcome pack
+3
Environment Artist: Realistic Game Worlds (On‑Site)
Environment Artist: Realistic Game Worlds (On‑Site)

Festybay • Andover (MA)

On-site
Enviornment Artist jobs at Rockstar Games, 2026
Enviornment Artist jobs at Rockstar Games, 2026

Festybay • Andover (MA)

On-site
USD 68,000 - 85,000
Discretionary performance bonuses
Comprehensive health benefits
401(k) retirement savings plan
Environment Artist - GameSim - Talent Pipeline
Environment Artist - GameSim - Talent Pipeline

Keywords Studios • New Orleans (LA)

On-site
USD 70,000 - 75,000
Benefits package including medical, dental, and vision
401(k) retirement plan with company matching
3 weeks of accrued paid time off
+2