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Unity is seeking a product marketing leader to own positioning and messaging for assigned product areas. You will drive go-to-market for launches, betas and feature rollouts, define precise audience segments, and craft credible messaging for developers and practitioners.
You will track market shifts and turn insights into actionable sales material, enabling Sales, Success and Support with compelling content.
Strong data literacy. You can set the right metrics, read performance signals honestly, and change course on evidence7-9 years in product marketing or go-to-market roles, with a clear track record of owning a product line or a major launch end to endProven experience marketing to technical audiences such as developers, engineers or technical artists, and the credibility to win over users whose default posture is skepticismIndependent operator. Contract engagements come with less context and less standing than a permanent role. You need to be comfortable getting yourself oriented, driving work forward across teams you have just met, and producing finished artifacts rather than waiting for directionExceptional writing. You can turn complex technology into a crisp, obvious narrative across a launch page, a keynote section, a battlecard or a Slack thread with engineersGame production fluency — a background in games, or a deep grasp of modern development pipelines and creator workflows. Strongly preferredHigh comfort with ambiguity, including early‑stage products where the strategy is still moving and the roadmap shifts underneath youStrong with AI tools such as Claude Code, Gemini or similar, and a practical sense of how to use them to move faster without letting the output go out uncheckedPlatform and ecosystem go‑to‑market — experience marketing developer platforms, game engines, SDKs or plugin ecosystemsDirect experience with AI or ML products, and the technical judgment to tell a production‑ready capability from a good demoHands‑on creation experience — you have shipped something in Unity or a comparable real‑time creation toolCategory creation — experience taking a product through a market shift and educating users on a new way of workingPartner co‑marketing — a track record running joint go‑to‑market motions with major technology partnersPrior contract or consulting experience inside a large matrixed organisation, where you have had to be effective without formal authority