Senior Native Editor Platform Engineer CrossPlatform Unity

Unity Technologies

Oregon

Hybrid

USD 115,000 - 220,000

Full time

9 days ago

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Benefits offered by this job

Health insurance
Commuter subsidy
Employee stock ownership
Retirement plans
Generous vacation and personal days

Job summary

Unity Technologies in Oregon is seeking an experienced software engineer focused on modern C++ and desktop platform APIs to contribute to the Unity Editor across Windows, macOS, and Linux. You will develop cross-platform abstractions and maintain a native codebase, collaborating with product managers and global partners to deliver robust editor experiences.

The role emphasizes experimental and production-grade code, debugging complex platform issues, and advancing the editor foundation while

Qualifications

  • Proven modern C++ development skills.
  • Experience with Win32, Cocoa (Objective-C) or GTK.
  • The proven ability to foster and maintain cross-team partnerships with worldwide teams.
  • Native debugger experience to root-cause and solve difficult platform issues.

Responsibilities

  • Collaborating daily with a team of seasoned engineers with extensive platform development experience
  • From design to delivery, develop cross-platform API abstractions on Windows, macOS and Linux with a focus on native code
  • Keep the Unity Editor up to date on target operating systems by implementing support for new OS features and adapting to current OS design guidelines
  • Support our existing users and partners by maintaining and improving our existing codebase
  • Contribute to our team roadmap by working with Product Managers and partner teams worldwide to plan and deliver new authoring experiences for the Unity Editor

Skills

Modern C++
Win32
Cocoa (Objective-C)
GTK
Cross-team collaboration
Native debugging
Platform abstractions for OS features
Docker (optional)
AI tools usage (optional)

Tools

Docker
AI tooling

Job description

Unity Technologies in Oregon is seeking an experienced software engineer focused on modern C++ and desktop platform APIs to contribute to the Unity Editor across Windows, macOS, and Linux. You will develop cross-platform abstractions and maintain a native codebase, collaborating with product managers and global partners to deliver robust editor experiences.

The role emphasizes experimental and production-grade code, debugging complex platform issues, and advancing the editor foundation while

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