Senior LiveOps Game Designer — Mobile Shooter

Hyperhug Ltd

United States

Remote

USD 90,000 - 130,000

Full time

5 days ago
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Benefits offered by this job

Relocation to Cyprus
Lunch allowance
Medical insurance
Car rental
Greek lessons
School fees
Growth opportunities
Collaborative culture

Job summary

HyperHug, an international game studio, is hiring a Game Designer to strengthen LiveOps for Oxide: Survival Island. You will design events, passes, offers, and related game systems for a mobile shooter.

Requirements include 3+ years in mid-core multiplayer mobile design, LiveOps and monetization experience, strong Unity skills, and English at B1+. You will collaborate with dev, art, analytics, and marketing across a distributed team.

Qualifications

  • 3+ years in game design for mid-core multiplayer mobile games.
  • Experience with LiveOps and monetization systems.
  • Experience shipping monetization features with KPI impact.
  • Strong hands-on experience with Unity.
  • Proven cross-functional collaboration.
  • English level of B1+.

Responsibilities

  • Design and manage LiveOps features from concept to launch and iteration.
  • Contribute to core gameplay design and progression systems.
  • Collaborate with art teams and manage asset pipelines.
  • Configure and implement content in Unity.
  • Run A/B tests and analyze event performance for future iterations.

Skills

LiveOps design
Unity
Mobile game design
Cross-functional teamwork
English communication (B1+)

Tools

Unity Engine

Job description

HyperHug, an international game studio, is hiring a Game Designer to strengthen LiveOps for Oxide: Survival Island. You will design events, passes, offers, and related game systems for a mobile shooter.

Requirements include 3+ years in mid-core multiplayer mobile design, LiveOps and monetization experience, strong Unity skills, and English at B1+. You will collaborate with dev, art, analytics, and marketing across a distributed team.

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