Senior Game Designer — Mobile LiveOps & Economy

Pixion Games Limited

United States

Teletrabalho

USD 110 000 - 140 000

Tempo integral

14 dias+

Uma candidatura completa num minuto

Currículo e carta de apresentação personalizados, prontos a enviar.

Ultrapassa os filtros ATS

Vantagens oferecidas por esta oferta de emprego

Remote work
Close 1:1 management
Cross-functional collaboration
Fresh game project

Resumo da oferta

Pixion Games Limited's globally distributed, fully remote team is seeking an experienced Game Designer for Fableborne, a hybrid midcore mobile f2p game blending base building with ARPG raiding. You will design core progression, economy, engagement, retention and monetisation systems to launch and scale liveops.

In this role you will design and balance core progression, monetisation and liveops features, and collaborate with the product director and combat designer to define the roadmap, use data

Qualificações

  • Senior game designer with focus on midcore mobile free-to-play titles.
  • Experience shipping at least one scaled F2P mobile game in liveops.
  • Ability to design progression, economy balancing, monetisation and liveops goals.
  • Comfortable analyzing data and testing hypotheses to learn autonomously.

Responsabilidades

  • Design in-game systems that shape player progression, grow retention and monetisation.
  • Balance the game economy and liveops to deliver rewarding experiences and strong performance.
  • Collaborate with product team to plan cross-platform bundles, pricing and IAP.
  • Own liveops planning and ROI proposals to guide roadmap priorities.
  • Define the game roadmap with product and combat designers and update meta.
  • Monitor KPIs and adjust content based on data-driven insights.

Conhecimentos

Senior game design
LiveOps design
Mobile free-to-play
Economy balancing
Monetisation design
Data-driven design
Unity
Cross-functional collaboration
Player retention

Ferramentas

Unity

Descrição da oferta de emprego

Pixion Games Limited's globally distributed, fully remote team is seeking an experienced Game Designer for Fableborne, a hybrid midcore mobile f2p game blending base building with ARPG raiding. You will design core progression, economy, engagement, retention and monetisation systems to launch and scale liveops.

In this role you will design and balance core progression, monetisation and liveops features, and collaborate with the product director and combat designer to define the roadmap, use data

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