Senior Level Designer — Unreal Engine 5, Worldbuilding

Niceboard

Raleigh (NC)

Presencial

USD 90.000 - 120.000

Jornada completa

Hace 11 días

Una candidatura completa en un minuto

Currículum y carta de presentación personalizados, listos para enviar.

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Descripción de la vacante

AGBO is seeking a Senior Level Designer to bring game worlds to life through gameplay design and visual storytelling. You will design and build gameplay spaces, test maps, and sandbox environments that support iteration and player experience.

Work with Design, Art, and Engineering to align mechanics with pacing and visual direction. You will contribute to worldbuilding, modular design, and real-time optimization using Unreal Engine 5.

Formación

  • 5-8 years of experience in level design or environment art.
  • Strong worldbuilding and player flow understanding.
  • Experience with modular asset workflows.
  • Experience collaborating across design, art, and engineering.

Responsabilidades

  • Design and develop greybox levels and test maps to support gameplay exploration, pacing, and player experience.
  • Integrate environment art assets into gameplay spaces, ensuring strong composition, readability, and support for visual storytelling.
  • Collaborate closely with combat, systems, and engineering teams to help implement gameplay scenarios while maintaining performance targets and player flow.
  • Partner cross-functionally to support the implementation of shared environment assets and contribute to consistent world-building across environments.
  • Contribute to worldbuilding, space planning, and the development of modular design approaches.
  • Perform other duties as assigned.

Conocimientos

Level design
Environment art
Worldbuilding
Player flow
Team collaboration

Herramientas

Unreal Engine 5
Greybox design

Descripción del empleo

AGBO is seeking a Senior Level Designer to bring game worlds to life through gameplay design and visual storytelling. You will design and build gameplay spaces, test maps, and sandbox environments that support iteration and player experience.

Work with Design, Art, and Engineering to align mechanics with pacing and visual direction. You will contribute to worldbuilding, modular design, and real-time optimization using Unreal Engine 5.

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