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Museum of Science in Boston is seeking an experienced software developer to architect, build, and maintain Unity-based immersive applications. You will prototype, refine features, and optimize real-time rendering, UI, and data processing for XR environments.
Required are strong C# and C++ skills, experience with Unity/Unreal, and a track record delivering immersive digital experiences. Hybrid onsite work in Boston is expected.
Museum of Science in Boston is seeking an experienced software developer to architect, build, and maintain Unity-based immersive applications. You will prototype, refine features, and optimize real-time rendering, UI, and data processing for XR environments.
Required are strong C# and C++ skills, experience with Unity/Unreal, and a track record delivering immersive digital experiences. Hybrid onsite work in Boston is expected.