Senior Immersive Tech Engineer (Unity/XR)

Themuseumofscience

Boston (MA)

Hybrid

USD 90,000 - 102,000

Full time

14 days+

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Job summary

Museum of Science in Boston is seeking an experienced software developer to architect, build, and maintain Unity-based immersive applications. You will prototype, refine features, and optimize real-time rendering, UI, and data processing for XR environments.

Required are strong C# and C++ skills, experience with Unity/Unreal, and a track record delivering immersive digital experiences. Hybrid onsite work in Boston is expected.

Qualifications

  • Strong C# and C++ development experience.
  • Experience with game engines (Unity, Unreal, Godot).
  • Proven track record delivering immersive projects and 3D experiences.
  • Real-time 3D pipelines, shaders, VFX familiarity.
  • Windows desktop app development experience.
  • Knowledge of SDLC and agile/iterative development.

Responsibilities

  • Architect, design, develop, deploy, and maintain Unity-based immersive apps with attention to performance and reliability.
  • Build rapid prototypes and evolve features into production software.
  • Develop real-time rendering, animation, UI, and data processing systems; optimize bottlenecks on CPU/GPU/memory.
  • Integrate software with audio, video, or sensor hardware; explore new interfaces.
  • Test, debug, deliver, and maintain Windows desktop builds; address platform issues.
  • Use Git-based workflows and support release processes.

Skills

C#
C++
Unity
Unreal
XR/VR
3D graphics
Git
Cross-functional collaboration
Code review
Communication

Tools

Unity Engine
Unreal Engine
GitHub/GitLab
Blender/Adobe Suite

Job description

Museum of Science in Boston is seeking an experienced software developer to architect, build, and maintain Unity-based immersive applications. You will prototype, refine features, and optimize real-time rendering, UI, and data processing for XR environments.

Required are strong C# and C++ skills, experience with Unity/Unreal, and a track record delivering immersive digital experiences. Hybrid onsite work in Boston is expected.

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