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Senior Graphics Software Engineer - Apple Vision Pro

Apple Inc.

Sunnyvale (CA)

On-site

USD 175,000 - 313,000

Full time

22 days ago

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Job summary

Apple is seeking a Senior Graphics Software Engineer to work on its Vision Pro project in Sunnyvale. The role involves developing system-level frameworks in a creative, dynamic environment, requiring expertise in C++, GPU architecture, and real-time 3D applications. The successful candidate will collaborate closely with teams significantly impacting user experiences, and will enjoy a competitive salary and comprehensive benefits.

Benefits

Medical and dental coverage
Retirement plans
Educational reimbursement
Potential bonuses or relocation assistance

Qualifications

  • 8+ years of relevant industry experience.
  • Strong knowledge of mathematics for 3D applications (linear algebra).
  • Experience in designing high-quality real-time 3D experiences.

Responsibilities

  • Work on developing system-level frameworks for interactive user experiences.
  • Collaborate with creative teams on innovative solutions.
  • Assess the viability of ideas and technologies.

Skills

C++
3D real-time applications
GPU hardware architecture
communication
collaboration

Tools

Metal
Vulkan
DirectX

Job description

Senior Graphics Software Engineer - Apple Vision Pro

Sunnyvale, California, United States | Software and Services

Add to Favorites Senior Graphics Software Engineer - Apple Vision Pro

Description

Apple makes the newest technologies accessible to create amazing user experiences. You will have the opportunity to work in a team developing system-level frameworks enabling these experiences, in close collaboration with creative teams across Apple and VPG. The candidate for this role should be comfortable working in a dynamic and creative environment. Engineers are expected to work efficiently to assess the viability of ideas and technologies. You will need a strong understanding of GPUs and low-level programming, with a passion for innovation to enable creatives to surprise and delight users.

Minimum Qualifications
  • At least 8+ years of relevant industry experience
  • Proficiency in programming with C++
  • Strong knowledge of mathematics for 3D real-time applications (linear algebra)
  • Understanding of GPU hardware architecture and its impact on solutions
  • Excellent communication and collaboration skills
  • Experience in designing and implementing real-time 3D and/or spatial experiences
  • Experience delivering high-quality software to end users
Preferred Qualifications
  • Experience leading projects or teams
  • Skills in writing optimized code using profiling tools, assembly, SIMD, compute, etc.
  • Proficiency with major modern graphics APIs (Metal, Vulkan, DirectX, Consoles, etc.)
  • Familiarity with macOS and Unix systems

At Apple, base pay is part of a comprehensive compensation package, determined within a range based on skills, qualifications, experience, and location. The salary range for this role is $175,800 to $312,200.

Employees have opportunities for stock programs, benefits including medical and dental coverage, retirement plans, discounts, educational reimbursements, and potential bonuses or relocation assistance. Learn more about Apple Benefits.

Apple is an equal opportunity employer committed to diversity and inclusion. We promote equal opportunity regardless of race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, or other protected characteristics. Learn more about your EEO rights.

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