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Cloud Chamber is seeking an experienced game designer to create gameplay content using Blueprint scripting and to design/world-build layouts for immersive environments. You will collaborate with world architects and cross-disciplinary teams to realize the creative vision of a multi-faceted project.
We value self-motivation, strong communication, and the ability to mentor junior designers. You’ll contribute to a AAA experience and help shape gameplay across combat, AI, progression, exploration,
Use Blueprint scripting to create gameplay content.
Design and block out world geometry.
Collaborate closely with world architects on layout, and other teams as needed, to implement the creative vision of the project.
Take the initiative on solving difficult or novel cross-disciplinary sequences or sections of content, and see them through from initial conception to completion.
Work with multi-disciplinary strike teams to improve the game in various focus areas (combat, AI, progression, exploration, narrative, etc).
Apply your years of experience and knowledge to mentor junior designers and encourage them to grow their skills.
Design and implement other scripted and systemic content throughout the game world.
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
As a collaboratively minded designer you are eager to work with a global design team to pitch and develop playable game content. You are a dreamer and a creator who isn't shy about sharing your ideas. At Cloud Chamber we encourage design theory discourse and the free exchange of ideas. You’re able to give constructive feedback, and receive it as well. You’re a gamer; always playing the next, new thing, often revisiting the oldies as well, learning from what you’ve played, good and bad, and sharing your findings with the team.
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.