Senior GPU Architect: Ray Tracing & ML Innovation

Nutanix

San Diego (CA)

On-site

USD 134,000 - 200,000

Full time

14 days+
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Job summary

Qualcomm Technologies, Inc. invites applications for a GPU Architect role within the GPU Research Team.

You will advance state-of-the-art 3D GPU capabilities including ray tracing, neural rendering, and machine learning, coordinating with software and hardware teams across Qualcomm's SOC platforms. The role requires deep GPU architecture knowledge, API familiarity (Vulkan, D3D/OpenGL/OpenCL), and strong C/C++ skills, with collaboration across multiple teams to drive feature development and

Qualifications

  • Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field.
  • 6+ years of Software/Hardware/Systems Engineering or related work experience (as applicable).
  • Strong understanding of GPU architecture and programming models.

Responsibilities

  • Discover customer requirements for next generation architectural features.
  • Create a Feature Development Specification covering new functionality.
  • Develop simulators to validate performance and functionality.
  • Collaborate with internal teams and contribute to standardization efforts.

Skills

GPU architecture
C/C++
Python
Ray tracing
Vulkan
Direct3D

Education

Bachelor's degree in Computer Engineering/CS/EE
Master's degree in related field
PhD in related field

Tools

Vulkan API
OpenGL
OpenCL
Direct3D

Job description

Qualcomm Technologies, Inc. invites applications for a GPU Architect role within the GPU Research Team.

You will advance state-of-the-art 3D GPU capabilities including ray tracing, neural rendering, and machine learning, coordinating with software and hardware teams across Qualcomm's SOC platforms. The role requires deep GPU architecture knowledge, API familiarity (Vulkan, D3D/OpenGL/OpenCL), and strong C/C++ skills, with collaboration across multiple teams to drive feature development and

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