Senior Gameplay Programmer

Gunfire Games

United States

On-site

USD 90,000 - 130,000

Full time

10 days ago

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Job summary

Gunfire Games is seeking an experienced Senior Gameplay Programmer to contribute to our upcoming title. The role focuses on implementing gameplay features, optimizing performance, and resolving technical issues within our Unreal Engine 5-based codebase.

The ideal candidate has 5+ years of professional game development, shipped at least one title on PC or console, and is highly proficient in C++. Experience with console platforms and strong game design sensibilities are essential.

Qualifications

  • 5+ years of professional game development experience.
  • Shipped at least one title on PC or console.
  • Strong proficiency in C++ for robust, optimized gameplay features.
  • Strong understanding of Unreal Engine 5 and its workflows.
  • Experience on a console platform with performance optimization and certification processes.
  • Excellent game design sensibilities and ability to iterate with minimal oversight.

Responsibilities

  • Implement features and tools from provided design using C++ in Unreal Engine 5.
  • Collaborate with cross-disciplinary teams to ensure quality gameplay experiences.
  • Proactively identify and address technical issues and performance bottlenecks.
  • Self-manage tasks and drive features forward with minimal supervision.

Skills

C++
Unreal Engine 5
Console development
Gameplay systems design
Self-motivated
Collaboration

Education

Computer science degree or related

Job description

At Gunfire Games, we’re passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders 3, The Remnant Series and Chronos, we're driven by the future of game development. Our team thrives on innovation, collaboration, and honing our craft to its finest edge. We're looking for talented, passionate people to help shape the next chapter in our story. Gunfire Games is seeking an experienced Senior Gameplay Programmer to contribute to our upcoming title. The gameplay programmer will work with the technical leadership to implement gameplay features, optimize performance, and resolve technical issues within our Unreal Engine 5-based codebase. The ideal candidate has excellent C++ skills, a deep understanding of gameplay systems, and the ability to iterate and implement efficiently without sacrificing quality. We are looking for someone who is highly self‑motivated and capable of working independently with minimal oversight.

What you’ll do:
  • Implement Features and Tools from Provided Design: Apply your strong C++ skills to implement gameplay features and tools based on provided design documents, ensuring functionality aligns with the vision of the project.
  • Collaborate: Work closely with cross-disciplinary teams to ensure smooth integration of gameplay mechanics, artistic assets, and animations, to maintain a high-quality player experience.
  • Proactively Identify and Address Issues: Use your expertise to identify and resolve technical issues in the game, from minor bugs to critical performance problems, ensuring a smooth and optimized experience for players.
  • Self-Management: Manage your own tasks efficiently, proactively identifying areas for improvement and pushing features forward with minimal supervision.
Who you are:
  • You have 5+ years of professional game development experience and have shipped at least one title on PC or console.
  • You are highly proficient in C++, using it to develop robust and optimized code that powers engaging gameplay features and systems.
  • You have a strong grasp of Unreal Engine 5, candidates with mostly Unity experience may not be considered.
  • You have experience working on a console platform (PlayStation, Xbox, or Switch), understanding platform‑specific performance optimizations, debugging, and certification processes.
  • You have excellent game design sensibilities, ensuring that your work not only functions technically but also enhances the overall player experience and aligns with the game’s vision.
  • You are highly adaptable and proactive, able to adjust efficiently to changes in project demands, always keeping the focus on maintaining high‑quality results.
  • You are highly self‑motivated and independent, able to manage your workload effectively and drive projects with minimal oversight.
  • You are located in the United States and is legally authorized to work in the U.S. without the need for employer sponsorship.
Bonus XP:
  • Experience with multiplayer gameplay and network replication in Unreal Engine.
  • Deep understanding of animation systems and inverse kinematics.
  • Experience working on AI systems and navigation.
  • Experience working on a console platform
  • A computer science/related degree or relevant experience

The above list of job duties is not exclusive or exhaustive, and the hired applicant may be required to undertake additional tasks as may be reasonably expected to perform.

Pay range:

$90,000-$130,000


Title level and base pay offered will be based on candidate’s skills, experience, and other professional considerations.

Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.

Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States.

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