Senior Player Mechanics Designer

Mob Entertainment

United States

On-site

USD 109,000 - 137,000

Full time

14 days+

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Benefits offered by this job

Profit sharing
Medical, dental, and vision insurance
401(k) matching
FSA/HSA
Paid time off
Sick time
Holidays
Parental leave

Job summary

Mob Entertainment is seeking a Sr. Gameplay Mechanics Designer for our Skunk Works rapid prototyping team. You will help define, build, and refine gameplay features in Unreal 5, owning the character, controls, and camera feel across prototypes.

You must bring 10+ years in games with multiple Unreal titles, strong blueprint skills, and collaboration with artists in a remote-first setting. This role offers remote-friendly and on-site options across major US metros.

Qualifications

  • 10+ years of games industry experience with at least 3 shipped titles in Unreal
  • Must have Unreal Engine 5 blueprint proficiency
  • Experience balancing between speed and performance of blueprint-built prototypes
  • Experience designing for mouse + keyboard, and controller interfaces
  • Experience working with artists on rigging, state trees, BP implementations
  • Solid communication and collaboration skills in a remote-first environment
  • Service-based attitude. You thrill in bringing ideas to life, regardless of origin
  • History with measuring success with features relative to their goals

Responsibilities

  • Play a critical role in reviewing, clarifying and refining game concepts from a backlog
  • Assess design requirements for each concept, working with the Skunk Works lead to quickly identify what features will be developed
  • You will be accountable for the build stability and function of gameplay features, built in Unreal 5
  • Maintain clear expectations on values, relationships and status of features within each prototype, and how it delivers upon the promise of each concept
  • Own the 3Cs (character, controls, camera) ‘feel’ of each prototype

Job description

Overview

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.

The Role

We\'re looking for a Sr. Gameplay Mechanics Designer for our rapid prototyping Skunk Works team. You\'ll be a major contributor to defining, building, implementing, and refining features and processes as part of a dedicated rapid prototyping effort.

Responsibilities
  • Play a critical role in reviewing, clarifying and refining game concepts from a backlog
  • Assess design requirements for each concept, working with the Skunk Works lead to quickly identify what features will be developed
  • You will be accountable for the build stability and function of gameplay features, built in Unreal 5
  • Maintain clear expectations on values, relationships and status of features within each prototype, and how it delivers upon the promise of each concept
  • Own the 3Cs (character, controls, camera) ‘feel’ of each prototype
Requirements
  • 10+ years of games industry experience with at least 3 shipped titles in Unreal
  • Must have Unreal Engine 5 blueprint proficiency
  • Experience balancing between speed and performance of blueprint-built prototypes
  • Experience designing for mouse + keyboard, and controller interfaces
  • Experience working with artists on rigging, state trees, BP implementations
  • Solid communication and collaboration skills in a remote-first environment
  • Service-based attitude. You thrill in bringing ideas to life, regardless of origin
  • History with measuring success with features relative to their goals
Nice to Have
  • Practical C++ experience
  • Familiarity with the Poppy Playtime universe and its visual language
  • Experience with dynamic lighting and scripted cinematic sequences
  • Background in world / level design
  • Unreal 5 UI widget design
Benefits
  • Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave

Salary Range
The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant’s experience, qualifications, and work location.

San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & DC Metropolitan Areas: $109,000–$137,000 USD annually

Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL Metropolitan Areas: $95,000-119,500 USD annually

All Other U.S. Locations: $81,000–$101,000 USD annually

Location and schedule
Remote-friendly with on-site options in listed metropolitan areas as applicable.

Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.

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