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Senior Game Designer Remote

Mob Entertainment

United States

Remote

USD 80,000 - 100,000

Full time

30+ days ago

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Job summary

An innovative multimedia studio is looking for a Senior Game Designer to shape the future of an iconic horror franchise. In this role, you will design engaging gameplay systems and collaborate with cross-functional teams to create memorable player experiences. Your expertise in Unreal Engine and narrative-driven design will be crucial in crafting interactive sequences that captivate players. This is a unique opportunity to contribute to a beloved franchise that has garnered immense popularity, making a significant impact on its evolution. If you are passionate about game design and want to be part of a creative team, this is the role for you.

Qualifications

  • 5+ years in game design with at least one shipped title.
  • Expertise in Unreal Engine, especially Blueprints.

Responsibilities

  • Design gameplay systems and mechanics focusing on player-driven storytelling.
  • Collaborate with narrative teams to integrate story and gameplay.

Skills

Game Design
Unreal Engine
Prototyping
Gameplay Mechanics
Narrative Sensitivity
Collaboration
Communication

Education

Bachelor's Degree in Game Design or related field

Tools

Blueprints
C++

Job description

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.

Mob Entertainment is seeking a Senior Game Designer to join the team working on the next entries in the Poppy Playtime franchise. This position is ideal for a hands-on designer with strong gameplay instincts, narrative sensitivity, and experience designing in Unreal Engine.

You’ll be contributing directly to the evolution of Poppy Playtime’s horror-puzzle-adventure formula, helping craft unforgettable moments of tension, exploration, and surprise. You should be comfortable owning features, collaborating across disciplines, and translating ideas into clear, buildable, and compelling gameplay.

This role requires senior-level thinking, from building polished mechanics and interactive sequences to mentoring teammates and identifying ways to raise the floor on overall design quality.

Responsibilities
  • Design and own gameplay systems, mechanics, and interactive sequences, with an emphasis on pacing, tension, and player-driven storytelling.
  • Translate abstract creative goals into practical, scoped, and implementation-ready design solutions.
  • Collaborate with the narrative team to ensure gameplay and story beats are meaningfully integrated.
  • Prototype new ideas in Unreal Engine 5 using Blueprints, and help shepherd those designs into full implementation.
  • Contribute to the design of puzzles, traversal, environmental interactions, and enemy behavior, depending on the project’s needs.
  • Work cross-discipline with Level Designers, Technical Designers, Engineers, and Artists to ensure gameplay is cohesive, performant, and intentional.
  • Participate in internal playtests, giving and receiving feedback, and adjusting your designs accordingly.
  • Provide mentorship and feedback to other designers as needed, helping uphold the overall creative direction.
  • Author and maintain clear documentation to support cross-team understanding and implementation.
Requirements
  • 5+ years of professional game design experience, with at least one shipped title in a senior or lead role.
  • Expertise in Unreal Engine (Blueprints required; C++ familiarity a plus) for prototyping and light scripting.
  • Proven ability to design and balance gameplay systems, puzzles, or scripted interactive moments.
  • Experience working on narrative-driven or linear adventure/horror games.
  • Strong collaboration and communication skills—able to give and receive feedback and work fluidly across teams.
  • Ability to think at both the macro and micro level, balancing creative goals with production realities.
  • Self-sufficient, organized, and capable of driving your designs forward with clarity and ownership.
Pluses
  • Experience with first-person or exploration-focused gameplay.
  • Familiarity with designing for player tension, including scares, suspense, and surprise.
  • Strong grasp of environmental storytelling and world-driven narrative.
  • Ability to contribute directly to blockouts or greybox levels to demonstrate mechanics.
  • Previous mentorship or experience guiding less-experienced designers.
Performance Expectations
  • Deliver intuitive, thoughtful, and impactful gameplay designs that align with the vision and tone of the Poppy Playtime universe.
  • Drive designs from concept through to final implementation, maintaining clarity across the pipeline.
  • Uphold high-quality design standards across your work and support team-wide consistency.
  • Adapt quickly to feedback, shifting priorities, or evolving creative direction.
Reporting & Oversight
  • Reports to: Design Director & Game Director
  • Works closely with: Narrative, Level Design, Technical Design, Engineering, Production

If you’re a senior designer with a passion for building memorable, tension-filled gameplay and want to help shape the future of the Poppy Playtime franchise, we’d love to hear from you.

OUR CORE VALUES:
  • Storytelling
  • Quality
  • Obsession
  • Creativity
  • Subversion
  • Scrappiness
EMPLOYEE EXPECTATIONS:
  • Kindness
  • Result-Oriented
  • Autonomy
  • Humility
  • Be real.
  • Be weird.

Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com

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