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Unity Developer (Tools team) Unannounced Shooter Game Office: Lviv, Kyiv, Warsaw Remote: Ukrain[...]

Rumble Games

Plum (Allegheny County)

Remote

USD 75,000 - 110,000

Full time

Yesterday
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Job summary

Join a leading gaming company as a Unity Developer for an exciting new project. You will influence game design, develop tools, and collaborate with a talented team to push the boundaries of gameplay. This role offers official full-time employment, comprehensive benefits, and the chance to work on a large-scale shooter game.

Benefits

20 to 26 days of paid leave
Medical support for you and your child
Professional development opportunities
Reimbursement of gym membership fees
Counseling with psychologists

Qualifications

  • At least 3 years of experience with C# and Unity.
  • Experience with Unity Editor for creating custom tools.
  • Understanding of MVVM and strong Git knowledge.

Responsibilities

  • Creating and improving internal tools for game designers and developers.
  • Integrating tools with internal services and APIs.
  • Collaborating with cross-functional teams.

Skills

C#
Unity
UI / UX design
Git

Education

Experience developing .NET applications

Tools

Unity Editor
Bitbucket
Slack
Jira

Job description

Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, Poland, Spain and Finland.

RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

We’re looking for a talented Unity Developer to join our team that’s working on a new cross-platform third-person shooter. With innovative gameplay and a realistic setting, the project is large-scale and ambitious both from a graphics and game design point of view, and from a technical perspective.

The start of a new project provides an opportunity to influence the key decisions in designing game features and mechanics, prototyping, development, and art. We create our own products and control all the steps of game development – from ideas to final stage implementation.

The successful applicant will be creating tools that will be used by Level Design, Game Design, Environment, AI, and Technical Art specialists. Most tools are developed using Unity Editor.

Apply now if you want to create a shooter that you would want to play yourself. More details will be provided during the interview.

Early-stage project visuals
Responsibilities

Creating new and improving existing internal tools for game designers, developers, and other team members

Working both with tools within the Unity Editor (where the current development is mostly carried out) and on separate solutions beyond Unity

Using UI Toolkit and our internal MVVM framework to create editorial interfaces

Designing a user-friendly and intuitive interface (UX / UI)

Writing maintainable and scalable code, using mostly C# as well as other languages and technologies if the task requires it

Integrating tools with internal services and APIs (e.g., Bitbucket, Slack, Vertex AI)

Taking part in technical planning and discussion of architectural solutions

Collaborating with game designers, developers, QA, and other specialists

Suggesting and implementing technical improvements that increase the project performance

What we expect

At least 3 years of experience with C# and Unity

Experience developing for Unity Editor, ability to create custom editors and tools within Unity

Understanding of the MVVM approach principles and experience in its implementation

Strong knowledge of Git: experience with pull requests, conflict resolution, and branching

Skills in writing maintainable code, adherence to SOLID principles as well as attention to architecture and readability

Experience working with task tracking systems (e.g., Jira) and internal tools

English language skills at the B1 level or higher

Willingness to discuss tasks, suggest improvements, and complete the work independently

Extensive experience working with Unity UI Toolkit: understanding of the Unity Style Sheet (USS), UXML templates, bindings, etc.

Experience working with Bitbucket API and Slack API

Basic UI / UX design skills: knowledge of the user-friendly interface principles, ability to make tools intuitive for the user

Experience developing .NET applications or libraries as well as understanding of the .NET ecosystem (libraries, utilities, scripts, working with files and APIs)

Experience developing with Blazor or other ASP.NET technologies

Knowledge of Google Cloud, Vertex AI, or ML API

Understanding of game development specifics, pipelines, and game designers’ needs

Experience collaborating with cross-functional teams (game designers, developers, technical artists, etc.)

What we offer

Officially registered full-time employment

20 to 26 days of paid leave, depending on the country in which your employment is registered

Medical support for you and your child along with paid leave if you or your child are sick

Individual development plan and regular feedback

Professional seminars, workshops, courses, and internal training programs

Opportunity to take an interest-free loan

Reimbursement of gym membership fees, and running club

Opportunity for counseling with psychologists


*Note: Benefits may vary by country.

What's next?
Send us your CV

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Found your perfect job? Send us an up-to-date CV and, if applicable, a link to your portfolio. We typically respond within 5 working days.

Assessment Test

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We may ask you to complete a test so we can assess your suitability for the role. After careful examination, we’ll send you feedback.

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We’ll get together on Google Meet or Zoom, which will be your opportunity to share details about your work experience, talk about the tasks and the team, and ask any questions.

Meeting with HR

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Our HR representatives will ask about your career expectations, preferred working format, and your approach to teamwork. Here, you’ll also learn about professional development opportunities and company benefits.

Job Offer

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If you’re successful at the interview, we’ll make you a formal job offer. If you accept, we’ll help you with any required legal documentation, prepare for your first day, and ensure you’ve got the necessary equipment.

Welcome to the Team!

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We work remotely and in offices in Ukraine and Poland. You will meet your team online and start the onboarding process.

Stay in Touch

If you don’t succeed the first time, don’t be discouraged. Keep an eye out for new vacancies via our official channel on Telegram .

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