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The New York Times is seeking a Senior Full-Stack Engineer to help shape the Games Web Platform and deliver scalable game experiences. You will own core capabilities, mentor engineers, and collaborate across product, design, and production partners to balance performance with reliability.
Our stack includes React, semantic HTML, SCSS, and Go APIs, deployed on AWS with Fastly edge delivery. This hybrid NY‑based role reports to the Engineering Manager, Platform squad.
The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It's why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It's why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination. And it's why our business strategy centers on making journalism so good that it's worth paying for.
The New York Times is looking for a Senior Full-Stack Engineer to join the Games Web Platform squad. You'll help shape the platform behind The Times' suite of games, building the capabilities that help our teams to deliver engaging, reliable experiences for players. You'll take ownership of complex engineering work across our application, and help the team turn new puzzle ideas into scalable product capabilities.
You'll strengthen the technology behind our existing games and help create the foundation for new experiences. Working with engineers, designers, product managers, and production partners, you'll guide technical decisions from discovery through launch, balancing a high-quality player experience with maintainable, reliable systems. You'll also share your expertise through mentorship, thoughtful technical reviews, and contributions to an engineering organization that values transparency, diversity, learning, and a community of practice.
Our team builds web applications with React, semantic HTML, and SCSS, prioritizing accessibility and performance in the player experience. You'll contribute across the stack: shaping front-end architectures and shared platform capabilities, and designing and building performant Go APIs that support the Games ecosystem. Our infrastructure runs on Amazon Web Services, with Fastly providing edge delivery and caching. We're looking for someone who can make sound architectural tradeoffs, improve the systems they work on, and help other engineers deliver high-quality work.
You will report to the Engineering Manager, Platform squad.
This is a hybrid role based at our New York City headquarters. You can typically expect to come into the office 2-3+ days/week.