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Yewser is seeking an experienced FPGA engineer to own the real-time image pipeline in a new class of 3D cameras. You will design the logic that moves high‑resolution image data from sensor through the FPGA to the rest of the system, in hardware built for demanding environments.
You will work hands‑on with the board, firmware, and software teams to bring this pipeline up on real hardware and ensure clean timing, sync, and no dropped frames for native 3D content delivery.
Own the FPGA at the heart of a brand-new class of 3D cameras: the real-time image pipeline from sensor to system.
We are a stealth-stage technology and tools company founded by one of the most influential figures in the history of 3D and stereoscopic filmmaking. Our mission is simple to say and hard to do: make shooting in native 3D as routine and affordable as ordinary 2D, across film, television, live events, and sports, built on three decades of the most advanced stereoscopic technology ever put on screen.
Two recent milestones accelerate the work. We acquired a world-renowned precision 3D-camera and stereography team whose rigs are behind some of the most technically ambitious films of the past decade. And we entered a multi-year partnership with one of the world's largest technology platforms to bring native 3D content to a leading immersive headset.
We are a small, focused team about two years into active R&D, designing custom 3D camera and production hardware end to end, including cameras engineered for environments most electronics never survive, from underwater to extreme-condition shoots. This is genuine ground-floor work, and what you build here will show up on the largest screens in the world.
You will own the FPGA at the heart of our camera systems: the logic that pulls massive streams of image data off high-resolution sensors and moves it through the system in real time, cleanly, in sync, and with nothing dropped. This is professional video and imaging work first. You will build the real-time picture pipeline that carries native 3D image data from the sensor, through the FPGA, and out to the rest of the system, in hardware built for punishing environments.
This is hands‑on work on a small team. You will design the logic, bring it up on real hardware, and work shoulder to shoulder with the board, firmware, and software engineers.
South Bay, Los Angeles. On‑site 3 to 4 days per week, with flexibility around build and test cycles. Full‑time and permanent, a ground‑floor role on a small team that is growing. We are an equal‑opportunity employer and value a diverse, high‑ownership team.
Why this matters. Every frame that reaches the screen moves through the logic you design. If the picture does not move cleanly, in sync, and on time, nothing downstream works. This is the real‑time image pipeline of cameras that do not exist yet.