Senior Engineer, Embedded Systems & Tech Development

Nintendo

Redmond (WA)

On-site

USD 96,432 - 173,577

Full time

14 days+

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Job summary

Nintendo Technology Development in Redmond, WA is seeking engineers to drive end-to-end complex projects across software and hardware domains. You will own modules through lifecycle, ensure quality, and provide mentorship while coordinating with internal and external stakeholders.

Role involves SDET responsibilities, design reviews, and collaboration across SW/HW teams with occasional travel. Onsite position in Redmond, WA with competitive pay and benefits.

Qualifications

  • 5+ years of recent experience developing software
  • 5+ years of recent experience developing hardware
  • 5+ years of recent experience testing software
  • Comprehensive knowledge of embedded software/hardware design and related technologies
  • Knowledge of application/system software design and emerging tech
  • Experience with graphics APIs such as OpenGL, Vulkan or DirectX
  • Fluency with C, C++ or C# (or equivalent)
  • BS or MS in engineering or equivalent
  • Valid passport may be required

Responsibilities

  • Owns one or more modules and manages development lifecycle
  • Owns product quality from conception to release and maintenance
  • Documents owned modules and features promptly
  • Provides front-line support and triages bug reports
  • Conducts code reviews, design reviews, and test plan reviews
  • Plans sprints and contributes to roadmap planning
  • Prioritizes new features vs maintenance
  • Communicates with customers, stakeholders, and vendors
  • Creates test plans and automates testing for complex systems
  • Develops automation frameworks and tools
  • Works with DevOps to implement CI for tests
  • Drives root cause analysis and defect resolution
  • Delivers high-quality software and hardware solutions
  • Mentors engineers and participates in hiring

Skills

Software development
Multithreaded programming
Data structures & algorithms
OS fundamentals
C/C++/C#
Graphics APIs
OpenGL/Vulkan/DirectX

Education

BS or MS in engineering or equivalent

Tools

OpenGL
Vulkan
DirectX

Job description

Nintendo Technology Development in Redmond, WA is seeking engineers to drive end-to-end complex projects across software and hardware domains. You will own modules through lifecycle, ensure quality, and provide mentorship while coordinating with internal and external stakeholders.

Role involves SDET responsibilities, design reviews, and collaboration across SW/HW teams with occasional travel. Onsite position in Redmond, WA with competitive pay and benefits.

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