Senior Cloud & SDET Engineer – Onsite Redmond

Nintendo

Redmond (WA)

On-site

USD 145,000 - 262,000

Full time

14 days+

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Job summary

Nintendo Technology Development in Redmond, WA is seeking an experienced SDET to build and maintain automated tests and tooling for low-level, concurrent software. You will develop, run, and improve tests for Nintendo systems and work across engineering teams to ensure reliability.

The role requires 5+ years of related experience, strong knowledge of C and Modern C++, and deep understanding of software quality, testing methodologies, and multithreaded programming on Windows, Linux, and embedded

Qualifications

  • 5+ years related experience.
  • Solid understanding of software quality and test automation.
  • Experience with concurrent programming and low-level systems and developing multithreaded software
  • Strong bug-fixing and triage skills with knowledge of software testing methodologies and software quality assurance processes.
  • Clear communication and cross-team collaboration with the ability to solve hard problems creatively.
  • Proficient with fundamental computer science data structures and algorithms in C & Modern C++
  • Building and running software in Windows, Linux and embedded systems
  • Degree in Computer Engineering, Computer Science or Electrical Engineering.

Responsibilities

  • Build and maintain automated tests and SDET-style tooling.
  • Develop, maintain, and improve tests for Nintendo's systems
  • Perform deep troubleshooting and root-cause analysis for low-level, concurrent code.
  • Work with engineering teams to resolve defects and improve reliability.
  • Create practical, creative solutions to difficult technical problems. Support CI systems and automated regression detection.

Skills

C++ (Modern)
Multithreaded programming
Windows
Linux
Embedded systems
Software testing
Debugging
Cross-team collaboration
Communication
Algorithms

Education

Bachelor's degree in Computer Engineering/Computer Science/Electrical Engineering

Tools

Vulkan
DirectX
OpenGL
Debugger internals

Job description

Nintendo Technology Development in Redmond, WA is seeking an experienced SDET to build and maintain automated tests and tooling for low-level, concurrent software. You will develop, run, and improve tests for Nintendo systems and work across engineering teams to ensure reliability.

The role requires 5+ years of related experience, strong knowledge of C and Modern C++, and deep understanding of software quality, testing methodologies, and multithreaded programming on Windows, Linux, and embedded

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