Senior C++ Engineer — AI-Driven Gameplay & Performance

Playrix

United States

Remote

USD 120,000 - 160,000

Full time

14 days+
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Job summary

Playrix in the United States is seeking top-level engineers to advance our AI-first development culture. You will program game mechanics and logic, design and review feature architectures, implement UI and visual effects, profile and optimize memory and frame rate, and mentor junior specialists in a fast-paced production environment.

The role emphasizes AI infrastructure knowledge, modern C++14/17 and Unity, and the ability to integrate new AI tools into the development process, with

Qualifications

  • 4+ years of experience developing commercial projects in C++ and/or Unity.
  • Experience delivering projects released to production.
  • Experience designing software architectures.
  • Understanding of AI infrastructure and modern tools; able to integrate them into development workflows.

Responsibilities

  • Program game mechanics and logic.
  • Design and review the architecture of features.
  • Program UI and visual effects.
  • Profile and optimize memory usage and frame rate.
  • Mentor junior specialists.
  • Conduct code reviews.

Skills

C++/Unity
Architecture design
AI infrastructure

Job description

Playrix in the United States is seeking top-level engineers to advance our AI-first development culture. You will program game mechanics and logic, design and review feature architectures, implement UI and visual effects, profile and optimize memory and frame rate, and mentor junior specialists in a fast-paced production environment.

The role emphasizes AI infrastructure knowledge, modern C++14/17 and Unity, and the ability to integrate new AI tools into the development process, with

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