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Roblox is seeking a Systems Runtime engineer for the Game Engine team to own the Concurrency system, scheduler, and fiber runtime. You will research performance improvements to unlock platform initiatives and serve as a go-to expert for concurrency concerns across engineering teams.
You will debug production issues on PC, Mac, mobile, and console, and design robust primitives to boost productivity for hundreds of engineers and millions of players worldwide.
Roblox is seeking a Systems Runtime engineer for the Game Engine team to own the Concurrency system, scheduler, and fiber runtime. You will research performance improvements to unlock platform initiatives and serve as a go-to expert for concurrency concerns across engineering teams.
You will debug production issues on PC, Mac, mobile, and console, and design robust primitives to boost productivity for hundreds of engineers and millions of players worldwide.