Senior AAA Environment Artist — Hybrid/Onsite

Fooh

Santa Monica (CA)

Hybrid

USD 95,000 - 119,000

Full time

6 days ago
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Benefits offered by this job

Medical benefits
Dental benefits
Vision benefits

Job summary

Naughty Dog is seeking an experienced Environment Artist for a temporary engagement via Yoh Staffing. The role focuses on creating and applying materials, optimizing levels, and collaborating with art and design teams to meet performance targets.

Applicants should showcase a strong AAA portfolio, shader and texture workflows, and the ability to work in a hybrid/onsite setting. The process may include an art test and portfolio review.

Qualifications

  • 5+ years experience modeling high quality environments, likely at least one shipped AAA title.
  • Strong ability to define complex looks for the most challenging levels with minimal concept art and direction.
  • Expert understanding of how to build environments in AAA game development.
  • Collaborative mindset while working closely with other departments to find and proposes solutions for the betterment of the game.
  • Strong art sensibilities related to color, composition and scale.
  • Self-motivated—can execute the vision for the level until completion in a timely and efficient manner.
  • Proficient at sculpting/painting surface details and controlling shader features that represent a wide variety of material types.
  • Full understanding of shader construction using a material editor for rendering physically based game environments.
  • Able to create efficient UV layouts and bake textures from high res meshes.
  • Strong ability to create tiling and trim texture sets.
  • Manage texture memory and Shader performance.
  • Great team-player—willing to seek help and feedback from others and give it in return. Being extremely proactive in sharing info and assets. Open to direction and iteration.
  • Able to meet schedules, be flexible and proactive, communicating evolving project needs.
  • Proficiency using Maya, Substance, ZBrush, or equivalent software.

Responsibilities

  • Create and apply materials across a variety of subject matter
  • Troubleshoot and maintain levels to stay in frame rate, memory, and design spec
  • Act as point of contact to achieve design and art direction goals as it pertains to building game art

Skills

Environment modeling
AAA title experience
Texture/tiling
Shader authoring
Maya
Substance
ZBrush
Cross-department collaboration
Portfolio demonstration

Tools

Maya
Substance
ZBrush

Job description

Naughty Dog is seeking an experienced Environment Artist for a temporary engagement via Yoh Staffing. The role focuses on creating and applying materials, optimizing levels, and collaborating with art and design teams to meet performance targets.

Applicants should showcase a strong AAA portfolio, shader and texture workflows, and the ability to work in a hybrid/onsite setting. The process may include an art test and portfolio review.

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