Senior Environment Artist Texture

Fooh

Santa Monica (CA)

Hybrid

USD 95,000 - 119,000

Full time

6 days ago
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Benefits offered by this job

Medical benefits
Dental benefits
Vision benefits

Job summary

Naughty Dog is seeking an experienced Environment Artist for a temporary engagement via Yoh Staffing. The role focuses on creating and applying materials, optimizing levels, and collaborating with art and design teams to meet performance targets.

Applicants should showcase a strong AAA portfolio, shader and texture workflows, and the ability to work in a hybrid/onsite setting. The process may include an art test and portfolio review.

Qualifications

  • 5+ years experience modeling high quality environments, likely at least one shipped AAA title.
  • Strong ability to define complex looks for the most challenging levels with minimal concept art and direction.
  • Expert understanding of how to build environments in AAA game development.
  • Collaborative mindset while working closely with other departments to find and proposes solutions for the betterment of the game.
  • Strong art sensibilities related to color, composition and scale.
  • Self-motivated—can execute the vision for the level until completion in a timely and efficient manner.
  • Proficient at sculpting/painting surface details and controlling shader features that represent a wide variety of material types.
  • Full understanding of shader construction using a material editor for rendering physically based game environments.
  • Able to create efficient UV layouts and bake textures from high res meshes.
  • Strong ability to create tiling and trim texture sets.
  • Manage texture memory and Shader performance.
  • Great team-player—willing to seek help and feedback from others and give it in return. Being extremely proactive in sharing info and assets. Open to direction and iteration.
  • Able to meet schedules, be flexible and proactive, communicating evolving project needs.
  • Proficiency using Maya, Substance, ZBrush, or equivalent software.

Responsibilities

  • Create and apply materials across a variety of subject matter
  • Troubleshoot and maintain levels to stay in frame rate, memory, and design spec
  • Act as point of contact to achieve design and art direction goals as it pertains to building game art

Skills

Environment modeling
AAA title experience
Texture/tiling
Shader authoring
Maya
Substance
ZBrush
Cross-department collaboration
Portfolio demonstration

Tools

Maya
Substance
ZBrush

Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games thatconstantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recentlyreleased The Last of Us Part II Remastered as well as a current generation remake of The Lastof Us Part I for the PS5. We're also proud to say that The Last of Us Parts I & II are nowavailable for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic:The Heretic Prophet, and we'd love to find talented individuals to join us.Naughty Dog games have long been lauded for their evocative, character-driven stories andattention to detail. We are committed to innovation within our games and as such have curatedsome of the top creative and technically innovative minds in the industry. We welcome diversecandidates and believe that a broad range of cultural and life experiences contribute to theoverall well-being and success of the studio and the titles we craft together.

What you will do:
  • Create and apply materials across a variety of subject matter
  • Troubleshoot and maintain levels to stay in frame rate, memory, and design spec
  • Act as point of contact to achieve design and art direction goals as it pertains to buildinggame art
What skills you will use:
  • 5+ years experience modeling high quality environments. Likely at least one shippedAAA title
  • Strong ability to define complex looks for the most challenging levels with minimalconcept art and direction
  • Expert understanding of how to build environments in AAA game development
  • Collaborative mindset while working closely with other departments to find and proposesolutions for the betterment of the game
  • Strong art sensibilities related to color, composition and scale
  • Self-motivated—can execute the vision for the level until completion in a timely and efficient manner.
  • Proficient at sculpting/painting surface details and controlling shader features thatrepresent a wide variety of material types
  • Full understanding of shader construction using a material editor for rendering physicallybased game environments
  • Able to create efficient UV layouts and bake textures from high res meshes
  • Strong ability to create tiling and trim texture sets
  • Manage texture memory and Shader performance
  • Great team-player—willing to seek help and feedback from others and give it in return.Being extremely proactive in sharing info and assets. Open to direction and iteration.
  • Able to meet schedules, be flexible and proactive, communicating evolving project needs
  • Proficiency using Maya, Substance, ZBrush, or equivalent software

#LI-AB1

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test, in addition to a phone screen.

We strive to create an inclusive environment, empower employees, and embrace diversity. Weencourage everyone to respond.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

  • In addition, this role is eligible for benefit offerings that include medical, dental, and vision.

The estimated base pay range for this role is listed below, this is an hourly rate.

$69.09—$86.35 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

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