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HyperHug is a cypriot-based, internationally distributed game studio focused on a mobile multiplayer survival shooter. We are seeking a Senior 3D Animator to craft first-person and third-person weapon, character, and object animations for Oxide: Survival Island, with a fully remote team across the world.
The role requires 5+ years in animation production and 3+ years in game animation, a strong portfolio, and proficiency with Maya and Unity.
Role Level & Market Positioning: This is a senior IC (individual contributor) animation role targeting 5+ years of experience. In the mobile games market, senior 3D animators at studios comparable to HyperHug typically earn $50,000–$85,000 annually depending on geography and studio size. Without salary disclosure, candidates should benchmark carefully and negotiate accordingly.
Skills You'll Build: This role offers meaningful depth in a niche but high-demand specialization:
Culture & Green Flags: "High autonomy," "no micromanagement," and "your ideas have a real place here" signal a trust-based, creative-first environment — typical of lean game studios. The adoption of new tools and AI pipelines suggests a forward-thinking team rather than one stuck in legacy workflows.
Potential Considerations: The Russian C1 requirement effectively narrows the candidate pool to CIS-region talent or fluent Russian speakers, which may limit diversity of thought but signals a cohesive team culture. No explicit mention of paid time off or benefits beyond salary and remote work — worth clarifying in interviews. The studio's focus on a single mobile title means your career trajectory is tied to that game's commercial success.
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We're developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we're always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
We are looking for a Senior 3D Animator to join the development of our flagship game, Oxide: Survival Island. You will be responsible for creating high-quality first-person and third-person animations for weapons, characters, and in-game objects, while collaborating closely with designers, artists, and technical teams to bring immersive gameplay experiences to life.
What You'll Be Doing:
Why You'll Enjoy Working With Us:
What We Expect From You:
A Strong Plus:
What We Offer:
Is this role fully remote or do I need to be based in Cyprus? The role is fully remote — HyperHug's main office is in Cyprus but the team works remotely from around the world. No relocation is required. Is Russian language fluency required for this position? Yes, the job requires C1-level Russian, which is near-native proficiency. English at B1+ is also required, suggesting day-to-day team communication is primarily in Russian. What software and tools will I be working with? The primary DCC tool is Maya for keyframe animation, with assets exported into Unity. HyperHug provides all necessary software, plugins, AI tools, and asset libraries. Is there a salary range for this Senior 3D Animator role? HyperHug lists the salary as "competitive" but does not specify a range in the job posting. Candidates should inquire about the specific range during the interview process. What type of animations will I be creating most often? The primary focus is first-person and third-person weapon animations, as well as character animations and in-game object animations for a mobile multiplayer survival shooter.
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