Scene Generation Engineer: 3D Radiometric Rendering

AeroVironment, Inc.

Huntsville (AL)

Presencial

USD 90.000 - 130.000

Jornada completa

14 días+

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Ventajas ofrecidas por este puesto de trabajo

Medical, dental, vision insurance
401K with company matching
9/80 work schedule
Paid holiday shutdown

Descripción de la vacante

AeroVironment, Inc. in the United States is seeking a Scene Generation Engineer to design, develop, and validate high‑fidelity 3D radiometric environments for tactical, strategic and surveillance scenarios.

You will work in a distributed team using Linux, C++, and graphics programming to build realistic rendering and integration with real‑time hardware‑in‑the‑loop labs. The role requires strong analytical and communication skills, experience with object‑oriented design, Git, and the ability to

Formación

  • Bachelor's degree in a technical field is required.
  • Experience with object-oriented design and Linux development.
  • Experience with Git and software testing methodologies.
  • Ability to work in a team and meet deadlines.
  • Ability to obtain security clearances.

Responsabilidades

  • Design, develop, and validate high-fidelity 3D radiometric models.
  • Integrate scene generation software into real-time hardware-in-the-loop laboratories.
  • Develop tools for model development, analysis, visualization, and user interfaces.
  • Review peers' software and provide technical feedback and guidance.
  • Mentor junior software engineers and promote software engineering best practices.
  • Identify opportunities to improve software quality, development efficiency, and system performance.

Conocimientos

Analytical skills
Communication skills
Problem solving
Team collaboration
Security clearance

Educación

BSc in Engineering/Physics/CS

Herramientas

Linux
Git
C++
OpenGL
CUDA
Python

Descripción del empleo

AeroVironment, Inc. in the United States is seeking a Scene Generation Engineer to design, develop, and validate high‑fidelity 3D radiometric environments for tactical, strategic and surveillance scenarios.

You will work in a distributed team using Linux, C++, and graphics programming to build realistic rendering and integration with real‑time hardware‑in‑the‑loop labs. The role requires strong analytical and communication skills, experience with object‑oriented design, Git, and the ability to

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